Metal Gear Solid 2: Substance: Difference between revisions

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|Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen.
|Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen.
|Workaround=Use Software mode.
|Workaround=Use Software mode.
|Workaround2=Use dev build 1.7.2234.
 
Workaround2=Use dev build 1.7.2234.
}}
}}


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|Description=Some skin textures are darker than normal.  
|Description=Some skin textures are darker than normal.  
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround 2: Use dev build 1.7.2234.
 
Workaround 2: Use dev build 1.7.2234.
}}
}}


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|Description=This mini-game is really performance heavy  
|Description=This mini-game is really performance heavy  
|Workaround= Use software mode.
|Workaround= Use software mode.
|Workaround 2: Use dev build 1.7.2234.
 
Workaround 2: Use dev build 1.7.2234.
}}
}}


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|Description= After falling once from the skateboard the texture of the new skateboard will become broken
|Description= After falling once from the skateboard the texture of the new skateboard will become broken
|Workaround= Use software mode before starting the mini-game.
|Workaround= Use software mode before starting the mini-game.
|Workaround 2: Use dev build 1.7.2234.
 
Workaround 2: Use dev build 1.7.2234.
}}
}}


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