Silent Hill: Shattered Memories: Difference between revisions

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--------------------------------------In "Nightmare 6" part of game it will be necessary to switch into SW mode ( F9 key ) for about 1 minute, here the flashlight works without a problem. Because without light it would be very difficult to overcome this part
--------------------------------------In "Nightmare 6" part of game it will be necessary to switch into SW mode ( F9 key ) for about 1 minute, here the flashlight works without a problem. Because without light it would be very difficult to overcome this part
|Tester=41444
|Tester=41444
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightliy - v1.7.2095
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
* '''Speedhacks:'''
** EE Cyclerate: -3
** VU Cycle Stealing: 1
** INTC Spin Detection
** Wait Loop Detection
** MTVU
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Conversation Buffer Allocation
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* '''Enable HW Hacks:'''
** Fast Texture Invalidation
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, Over the years, the game there were problems with the flashlight, graphics and sound, and now they are fixed. The game runs at 1440p (2K) 60 FPS, no freezes, bugs and brakes.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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