Beyond Good & Evil: Difference between revisions
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* There is no 16:9 aspect option in the game, though the image is cropped widescreen into 4:3 screen (wide TV's with the zoom function could get a true fullscreen image). | * There is no 16:9 aspect option in the game, though the image is cropped widescreen into 4:3 screen (wide TV's with the zoom function could get a true fullscreen image). | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Broken water rendering | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=2 | ||
|Description= | |Description=Water rendering is broken during hovercraft sections in both renderer. | ||
|Workaround= | |Workaround=Enable Auto Flush in the "Hacks" tab for Hardware or in the Software Mode settings. This doesn't fully resolve the issue as the water will still show in a red hue. It should be noted that in HW mode the game still have other graphical issues. | ||
[[File:Beyond - No Auto Flush.png|thumb]] | |||
[[File:Beyond - Auto Flush.png|thumb]] | |||
}} | }} | ||
==The gallery== | ==The gallery== |