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|gamefaqslink = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}} | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}} | ||
|widescreen = 1 | |widescreen = 1 | ||
|numberofplayers = 4 | |numberofplayers = 4 | ||
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|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1.7.0-dev- | |Revision=v1.7.0-dev-1996 | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** INTC Spin Detection | ** INTC Spin Detection | ||
** Wait Loop Detection | ** Wait Loop Detection | ||
** mVU Flag | ** mVU Flag | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: Direct3D 11 and OpenGL (Hardware) | ||
* Native Resolution: 1920x1080 and 2560x1440 | * Native Resolution: 1920x1080 and 2560x1440 | ||
* Texture Filtering: Bilinear (Forced excluding sprite) | * Texture Filtering: Bilinear (Forced excluding sprite) | ||
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* Date Accuracy: Fast (Default) | * Date Accuracy: Fast (Default) | ||
* Blending Accuracy: Basic (Recommended) | * Blending Accuracy: Basic (Recommended) | ||
* FXAA Shader | |||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad | ||
|Comments=Europe v02.00(14/06/2004), | |Comments=Europe v02.00(14/06/2004), Perfect, I checked the game again, all levels work well. The game runs at full speed with blur 1080 (HD) and 1440p (2K), 60 FPS, without freezes, brakes and bugs. | ||
|Tester= | |Tester={{ForumUser|Chern40_7}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Three-Wheeled Thrills level freeze | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=After the level is loaded the game freezes but the music goes on. The console log shows the following: | ||
<pre> | <pre> | ||
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag | Stop: Menus¥General¥Sounds¥VAG¥menuok.vag | ||
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag | Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag | ||
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag | Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag | ||
... | |||
</pre> | </pre> | ||
|Workaround= | |Workaround=Set clamping mode to full. | ||
}} | }} | ||
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Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
Shreks_Carnival_Craze-chern40+7(5).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | Shreks_Carnival_Craze-chern40+7(5).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
Shreks_Carnival_Craze-chern40+7(6).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | |||
</gallery> | </gallery> | ||