Onimusha 3: Demon Siege: Difference between revisions

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|Comments=BIOS: Europe v02.20. Map not showing and resolution scaling not working. Direct3D9 crash the game.
|Comments=BIOS: Europe v02.20. Map not showing and resolution scaling not working. Direct3D9 crash the game.
|Tester=Kujathemas
|Tester=Kujathemas
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
<spoiler show="Settings Emulator" hide="Hide">
* Speedhacks:
** EEC: 3 & VUCS: 1
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at medium to full speed at 1080p (HD) and 1440p (2K), with no freezes or bugs. There are brakes in some videos and in the gameplay itself, but this does not really affect the game.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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