Pilot Down: Behind Enemy Lines: Difference between revisions
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Pilot Down: Behind Enemy Lines (view source)
Revision as of 14:06, 21 October 2021
, 21 October 2021no edit summary
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* Renderer: Direct3D 11 or OpenGL | * Renderer: Direct3D 11 or OpenGL | ||
* Large Framebuffer | * Large Framebuffer | ||
* Native Resolution: 2560x1440 | * Native Resolution: 1920x1080 and 2560x1440 | ||
* Texture Filtering: Bilinear (Forced) | * Texture Filtering: Bilinear (Forced and PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
* Mipmapping: Basic (Fast) | * Mipmapping: Basic (Fast) |