Pilot Down: Behind Enemy Lines: Difference between revisions

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* Renderer: Direct3D 11 or OpenGL
* Renderer: Direct3D 11 or OpenGL
* Large Framebuffer
* Large Framebuffer
* Native Resolution: 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced)
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* Mipmapping: Basic (Fast)
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