Resident Evil 4: Difference between revisions

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|Tester=Ryudo
|Tester=Ryudo
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Comments=BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set.  
|Comments=BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set.  
|Tester=Phiftyopz
|Tester=Phiftyopz
}}
{{TestingEntry
|Status=2
|Region=PAL-M5
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 or OpenGL
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks:
** Skipdraw: 5x5
* FXAA Shader
* External Shader
* Widescreen patch
</spoiler>
|Sound=
* SPU2-X
* LilyPad
|Comments=
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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