Knights of the Temple: Infernal Crusade: Difference between revisions

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|Comments= Game runs smoothly and without issues. The environment on Open GL and DX hardware doesn't render properly, see issues section.
|Comments= Game runs smoothly and without issues. The environment on Open GL and DX hardware doesn't render properly, see issues section.
|Tester=Wasdom Kung
|Tester=Wasdom Kung
}}
{{TestingEntry
|Status=2
|Region=PAL-M4
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=1.7.0-dev-1907
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: Enabled
** MTVU: Disabled
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 (Hardware)
* Internal Resolution: 3x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
* Blending Accuracy: Basic (Recommended)
</spoiler>
|Sound=
*SPU2-X
*LilypPad
|Comments=What can I say about this game, on the emulator it works at high speed at 1080p (a little with brakes), but with bugs that everyone has known for a long time.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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