Knights of the Temple II: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Knights_of_the_Temple_II Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Knights_of_the_Temple_II Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926283-knights-of-the-temple-ii Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926283-knights-of-the-temple-ii Link]
|widescreenpatch  = 1
|eu_rating        = 16+
|eu_rating        = 16+
|italian          = SLES-53645
|italian          = SLES-53645
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|Revision=v1.7.0-dev-1907
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer:Direct3D 11 or OpenGL
* Large Framebuffer
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
* Widescreen patch
</spoiler>
|Sound=
|Sound=
*SPU2-X
*SPU2-X
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==Gameplay Screenshots==
==The gallery==
<gallery widths="175px" heights="100px">
<gallery>
File:Knights_of_the_Temple_II_Forum_1.jpg|Knights of the Temple II (SLES 53645)
File:Knights_of_the_Temple_II_Forum_1.jpg|Knights of the Temple II (SLES 53645)
File:Knights_of_the_Temple_II-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
File:Knights_of_the_Temple_II-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
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