Sonic Heroes: Difference between revisions
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65431<br />SLAJ-25027<br />SLKA-25122 <small>(BigHit)</small><br />NPJD-00060 <small>(PS2 Classics)</small> | |serialsNTSCJ = SLPM-65431<br />SLAJ-25027<br />SLKA-25122 <small>(BigHit)</small><br />NPJD-00060 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = D7AE2B57 | ||
|releasedateNTSCJ = December 30, 2003<br />September 17, 2014 <small>(PS2 Classics)</small><br />2004 <small>(Korea)</small><br />2005 <small>(BigHit Series, Korea)</small> | |releasedateNTSCJ = December 30, 2003<br />September 17, 2014 <small>(PS2 Classics)</small><br />2004 <small>(Korea)</small><br />2005 <small>(BigHit Series, Korea)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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|Status=2 | |Status=2 | ||
|Region=NTSC-J | |Region=NTSC-J | ||
|OS=Windows 8.1, | |OS=Windows 8.1, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |GPU=NVIDIA GeForce GT 1030 @ 2 GB | ||
Line 89: | Line 89: | ||
* FXAA Shader | * FXAA Shader | ||
* External Shader | * External Shader | ||
* Widescreen patch | |||
</spoiler> | </spoiler> | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad | ||
|Comments=Without unnecessary errors, the game started at 1620p (3K) 60 FPS, no brakes, bugs or freezes. | |Comments=Europe v02.00(14/06/2004), Without unnecessary errors, the game started at 1620p (3K) 60 FPS, no brakes, bugs or freezes. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} |