Nightshade
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Developer(s): Overworks
Publisher(s): Sega
Genre: Action, Fighting
Wikipedia: Link
Game review links: Metacritic: 68/100
Game description: A new evil sweeps across Tokyo and a young female ninja Hibana is called upon to battle the menacing demons and monsters. Fight enemies atop moving jets and trucks while dodging enemy missiles. Master the ancient Tate Attack and Stealth Dash moves to land multiple fatal blows. Fight your way through 13 destructible locals and defeat the Hellspawn awakened by the ancient Akujiki curse. Put your skills to the test in game modes including Story, Time-Attack and Survival.
The game is a direct sequel to the 2002 PS2 game Shinobi.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v2.00, Can get GS slowdowns, 40-60/60FPS because of it. Software mode can be faster. | Machina |
NTSC-J | Windows |
|
1.1.0 r5593 | GSdx 5580 SSE41 |
|
Playable., Status | |
NTSC-U | Windows |
|
1.1.0 r5800 | GSdx r5800 SSSE3 |
|
Game works fine and stable., GSdx Hw mode gives very dark scenes. Software mode works fine. | |
NTSC-U | Windows 10 |
|
1.7 dev 1709 | D3D11, 5x res scale, 16x AF | Sync Mode: Async mix | Fullspeed in HW mode with skipdraw 1,1. Minimal or no graphical issues. Some audio cuts out for a bit with async mix but comes back eventually. | Nyahello |
Trivia
- Original names: 忍 (SLPM-65447), 쿠노이치 (SLKA-25135)
- Also known as くのいち (JP), Kunoichi (JP)
- Widescreen supported through patch supplied with PCSX2. Go to the System tab and click "Enable Widescreen Patches".
Known Issues
Incorrect Shadows
- Status: Active
- Type: Minor
- Description: Shadows don't appear or cause darkness issues in different levels.
- Workaround: Go to Config > Video (GS) > Plugin Settings, and switch to Software mode by setting Renderer to any of the "(Software)" options.
Huge slowdowns
- Status: Active
- Type: Minor
- Description: Game slows massively when multiple enemies are visible in HW rendering mode.
- Workaround: Enable hardware hacks in graphics settings, and set skipdraw to 1,1.
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Categories:
- Games rated C in Japan
- Games rated M in North America
- Games rated 12+ in Europe
- Games rated 18 in Korea
- Games with widescreen support
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Fighting
- Games by Overworks
- Games with minor issues