Ultimate Spider-Man: Difference between revisions
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|Comments=BIOS: 2.20 | |Comments=BIOS: 2.20 | ||
|Tester=JasonBreen | |Tester=JasonBreen | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 8.1 | |||
|CPU=Intel i5 4690k @ 4.5gHz | |||
|GPU=Geforce GTX 970 | |||
|Revision=1.2.1 | |||
|Graphics=GSdx 0.1.16 | |||
|Sound= | |||
* SPU2-x 2.0.0 | |||
* LilyPad 0.11.0 | |||
|Comments=When using hardware mode, there are missing and flickering textures, so software mode must be used. The game also uses up quite a bit of RAM, causing GSdx out of memory texturing issues leading to an eventual CTD. This will happen even if PCSX2 has been manually patched to utilize up to 4 GB of RAM. To fix this, I used Razer Cortex to shut down unneeded background processes to free up as much RAM as possible and I haven't had a crash since. There's also a minor glitch where the eyes on Spider-Man's mask are yellow or blue in color, which I haven't found a fix for. Other than that, the game ran at a consistent 60 FPS with mVU Flag Hack, MTVU, and EE Cylcerate at 2 along with the standard speedhacks. | |||
|Tester=Zanzkebar | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |