Jak II: Difference between revisions
This was the first time I tested it, so I'll add it here.
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(This was the first time I tested it, so I'll add it here.) |
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|Description=Objects have stretched shadows in the D3D11 and D3D12 hardware renderers. This used to be worse in older versions, but it is still very noticeable. | |Description=Objects have stretched shadows in the D3D11 and D3D12 hardware renderers. This used to be worse in older versions, but it is still very noticeable. | ||
|Workaround=Switch to the Vulkan, OpenGL, or Software renderers. | |Workaround=Switch to the Vulkan, OpenGL, or Software renderers. | ||
|FirstTestedOn=v1.4.0 | |||
|LastTestedOn=v1.7.5661 | |LastTestedOn=v1.7.5661 | ||
}} | }} |