Silent Hill 2: Difference between revisions
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Amyroxwell (talk | contribs) |
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|Workaround=As of recent v1.5.0 git builds, this is resolved by default as long as "Automatic Gamefixes" is enabled. To enable the fix manually go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Alternatively go to Config > Video (GS) > Plugin Settings, make sure Renderer is set to "OpenGL (Hardware), click "Enable HW Hacks", go to Configure Hacks, and enable the '''Unscale Point Line''' hack. | |Workaround=As of recent v1.5.0 git builds, this is resolved by default as long as "Automatic Gamefixes" is enabled. To enable the fix manually go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Alternatively go to Config > Video (GS) > Plugin Settings, make sure Renderer is set to "OpenGL (Hardware), click "Enable HW Hacks", go to Configure Hacks, and enable the '''Unscale Point Line''' hack. | ||
}} | }} | ||
{{Issue | |||
|IssueName=Glitchy status screen | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|AffectedVersions=NTSC | |||
|Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage. | |||
|Workaround: The Issue has been fixed on the latest nightly build, PR that fixed it was 11028. (Loading a savestate or changing from hardware to software will make the issue re-appear) | |||
Note: For older versions like 1.6 there is no fix. | |||
}} | |||
{{Issue | |||
|IssueName=Discoloured text | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|AffectedVersions=All | |||
|Description=Text is grey instead of white. | |||
|Workaround=On newer nightly version there is a pop-up with instructions of how to enable the fix, follow said instructions.(Not enabled by default due to how hard it can make run on older systems). | |||
Note: For 1.6 or older: Use '''Software mode''' or '''OpenGL''' rendering while setting blending to full. | |||
}} | |||
==Gameplay Screenshots== | ==Gameplay Screenshots== |