Silent Hill 2: Difference between revisions

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|Workaround=Just setting EE Cyclerate to -2 or EE Cyclerate to -1 along with EE Cycle Skipping 1 seems to allow most cutscenes to progress. Fast CDVD may also help.
|Workaround=Just setting EE Cyclerate to -2 or EE Cyclerate to -1 along with EE Cycle Skipping 1 seems to allow most cutscenes to progress. Fast CDVD may also help.
'''Note for 1.6 and below:''' Enable "Switch to GSdx software rendering when an FMV plays" under Manual Gamefixes.
'''Note for 1.6 and below:''' Enable "Switch to GSdx software rendering when an FMV plays" under Manual Gamefixes.
}}
{{Issue
|IssueName=Glitchy status screen
|IsFixed=0
|IssueLevel=0
|AffectedVersions=NTSC
|Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage.
|Workaround=Unknown, switching to software mode with F9 might help, but this causes other more major issues (see above).
}}
{{Issue
|IssueName=Discoloured text
|IsFixed=0
|IssueLevel=0
|AffectedVersions=All
|Description=Text is grey instead of white.
|Workaround=Use '''Software mode''' or '''OpenGL''' rendering.
}}
}}


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