Resident Evil Code: Veronica X: Difference between revisions
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Texture flickering | |IssueName=Texture flickering | ||
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|Description=Part of the bottom of the screen is cut off. | |Description=Part of the bottom of the screen is cut off. | ||
|Workaround=This has been fixed in recent PCSX2 v1.5.0 git builds. | |Workaround=This has been fixed in recent PCSX2 v1.5.0 git builds. | ||
}} | |||
==Non-Issues== | |||
{{Issue | |||
|IssueName=Map screen grid pattern lines too thin | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=When raising the internal resolution above Native the grid pattern get much thinner, making them hard to see. | |||
|Workaround=This needs retesting on the latest nightly versios of PCSX2. On older versions where this hack exists, go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "'''Unscale Point Line'''" hack. Alternatively set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options. | |||
}} | }} | ||