Zone of the Enders: The 2nd Runner

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Zone of the Enders: The 2nd Runner
Region NTSC-U:
Serial numbers: SLUS-20545
Release date: 03/10/03
CRCs: FD12A397
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51113
Release date: 09/26/03
CRCs: 3E0BEB3A
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65236
Release date: 02/13/03
Windows Status: ?
Linux Status: ?
Mac Status: ?

Game description: Also known as "Anubis: Zone of the Enders" in Japan.

Test configuration on Windows:

PCSX2 version: 0.9.8
Graphics by GSDX: r4600
Sound by SPU2-X: r4600
Pad plugin is LilyPad: r4510
BIOS version: USA v02.00

Comments: Software mode runs fine but slow, and there is a graphical glitch, invisible beams, in hardware mode. It is not known yet whether it has been fixed in svn.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core i7 920 @ 3.4 Ghz
GPU: GeForce GTX 285

Comments: Varying speeds, down to 30FPS in boss battles. Software mode (F9) in older GSdx revisions (r3693) can actually be faster.


Known Issues:

lights seen thru walls

Happens in hardware mode, you can see enemy lights or just any lights through solid objects.

  • Solution: Software mode (F9).


Ram and Vram Spikes

Can use a ton of RAM and VRam resources.

  • Solution: Allow 8-bit textures in GSdx hardware mode can help, unavoidable in DX9 hardware modes (shows "Out of memory" error after a bit).