Zone of the Enders: Difference between revisions

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|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = March 23, 2001
|releasedatePAL    = March 23, 2001
|statusPAL        =  
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
|macstatusPAL      =  
|macstatusPAL      =  
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|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS= Windows 10
|CPU=Intel i7 4770 @3.40 Ghz
|GPU=GeForce GTX 970 Zotac 4gb Edition
|Revision=v1.5.0 (dev-3264)
|Graphics=GSdx SSE4.1/AVX
<!--
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3x Native
* Anisotropic Filtering: 4x
* CRC Hack Level: Partial (OpenGL)
* Enabled HW hacks:
* Trilinear Filtering: Trilinear
* Half Pixel Offset: Special (Texture)
* Round Sprite: Full
-->
|Sound=
* SPU2-X v2.0.0
* LilyPad v0.12.1
|Comments= Runs fullspeed with the GSdx settings I have used here, No visual bugs or glitches in this 1.5.0 dev build. I have tested the game from start to finish and the known issues that the wiki lists here, including the post processing bugs are all fixed with these GSdx settings that I am using, listed here. No need to switch to Software renderer at any part of the game.
|Tester=Surihia
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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* Also known as '''Z.O.E.: Zone of the Enders''' (JP)
* Also known as '''Z.O.E.: Zone of the Enders''' (JP)


==Known Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Random Hangs
|IssueName=Random Hangs
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