Zero no Tsukaima: Shou-akuma to Harukaze no Concerto: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_Zero_no_Tsukaima_Shou-akuma_to_Harukaze_no_Concerto.jpg
|image            = Cover_Zero_no_Tsukaima_Shou-akuma_to_Harukaze_no_Concerto.jpg
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|genre            = Visual Novel
|genre            = Visual Novel
|wikipedia        =
|wikipedia        =
|gameinfo          =
|gameinfo          = Zero no Tsukaima: Shou-akuma to Harukaze no Concerto (English - The Familiar of Zero: Goblins and the Spring Breeze Concerto) is a visual novel developed and published by Marvelous Entertainment for the PS2.  Released in 2007, it is the first of three Familiar of Zero visual novels.  The story is a separate continuation from the anime and follows the adventures of Saito and Louise after one day they stumble across a girl who is knocked out and laying on the side of the road.  It turns out this girl is Haruna Takanagi, a classmate of Saito's back on Earth.  The three set out to solve the mystery of how Haruna ended up in Halkeginia and how to get her back to Japan as well as catch a culprit behind mysterious terror attacks in Tristain.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/934297-zero-no-tsukaima-shou-akuma-to-harukaze-no Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/934297-zero-no-tsukaima-shou-akuma-to-harukaze-no Link]
|japanese          = SLPS-25708 &  SLPS-25709 &  SLPS-25825
|japanese          = SLPS-25708 &  SLPS-25709 &  SLPS-25825
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|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = February 15, 2007<br />October 18, 2007 <small>(Best Collection)</small>
|releasedateNTSCJ  = February 15, 2007<br />October 18, 2007 <small>(Best Collection)</small>
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=Playable
|Status=2
|Region=Japan
|Region=NTSC-J
|OS=Windows 10
|OS=Windows 10
|CPU=Intel i7-7700HQ
|CPU=Intel i7-7700HQ
|GPU=Nvidia GTX 1070
|GPU=Nvidia GTX 1070
|Revision=
|Revision=1.4.0
|Graphics=
|Graphics=GSdx 1.0.0
|Sound=
|Sound=SPU2-X 2.0.0
|Comments=Game runs fine, however often accesses the disk, leading to stuttering if you don't have the ROM stored on a fast drive such as a solid state.  This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk
|Comments=No major bugs
|Tester=Anonmoosekaab
|Tester=Anonmoosekaab
}}
}}
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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
 
== Known Issues ==
== Known Issues ==


{{Issue
{{Issue
|IssueName=
|IssueName=Stuttering
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=-1
|Description=
|Description=While the game runs without bugs, it often accesses the disk, leading to stuttering if you don't have the ROM stored on a fast drive such as a solid state
|Workaround=
|Workaround=This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive
}}
}}
-->
 


<!-- Remove comment signs and add game screenshots or videos here -->
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Latest revision as of 17:11, 25 July 2018

Zero no Tsukaima: Shou-akuma to Harukaze no Concerto

Game general and emulation properties:
CERO rating: B
Languages supported:
Japanese: SLPS-25708 & SLPS-25709 & SLPS-25825
Region NTSC-J/C/K:
Serial numbers: SLPS-25709
SLPS-25708 (First Print Limited Edition)
SLPS-25825 (Best Collection)
Release date: February 15, 2007
October 18, 2007 (Best Collection)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Marvelous Entertainment
Publisher(s): Marvelous
Genre: Visual Novel
Game description: Zero no Tsukaima: Shou-akuma to Harukaze no Concerto (English - The Familiar of Zero: Goblins and the Spring Breeze Concerto) is a visual novel developed and published by Marvelous Entertainment for the PS2. Released in 2007, it is the first of three Familiar of Zero visual novels. The story is a separate continuation from the anime and follows the adventures of Saito and Louise after one day they stumble across a girl who is knocked out and laying on the side of the road. It turns out this girl is Haruna Takanagi, a classmate of Saito's back on Earth. The three set out to solve the mystery of how Haruna ended up in Halkeginia and how to get her back to Japan as well as catch a culprit behind mysterious terror attacks in Tristain.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 10
  • Intel i7-7700HQ
  • Nvidia GTX 1070
1.4.0 GSdx 1.0.0 SPU2-X 2.0.0 No major bugs Anonmoosekaab


Trivia

  • Original names: ゼロの使い魔 小悪魔と春風の協奏曲 (SLPS-25709) & (SLPS-25708) & (SLPS-25825)



Known Issues

Stuttering

  • Type: Note (not an issue)
  • Description: While the game runs without bugs, it often accesses the disk, leading to stuttering if you don't have the ROM stored on a fast drive such as a solid state
  • Workaround: This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive