Zero no Tsukaima: Maigo no Period to Ikusen no Symphony: Difference between revisions

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{{info-stub}}


{{infobox
{{infobox
|image            =
|image            = Cover_Zero_no_Tsukaima_Maigo_no_Period_to_Ikusen_no_Symphony.jpg
|caption          =
|caption          =
|developer        =
|developer        = Marvelous Entertainment
|publisher        =
|publisher        = [[Marvelous Entertainment]]
|genre            =
|genre            = Visual Novel
|wikipedia        =
|wikipedia        =
|gameinfo          =
|gameinfo          = Zero no Tsukaima: Maigo no Period to Ikusen no Symphony (English - The Familiar of Zero: The Lost Child and Thousands of Symphonies) is a visual novel developed and published by Marvelous Entertainment for the PS2. Released in 2008, it is the third of three Familiar of Zero visual novels. The story is a separate continuation from the anime and follows the adventures of Saito and Louise when they are tasked with checking out a library after reports of ghosts inhabiting it arise.  During the search Louise goes missing, and when they find her Saito and crew discover Louise has lost her memory.  The librarian tells them they will need to go into the various books in the library to recover Louise's memory.  Saito and friend's adventure into the world of the books then begins.  Notable changes from the other entries in the series include the "tsundere meter" being reworked from a notched bar to a gradient circle gauge, while also lacking the turn based combat sections from the first entry.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/945963-zero-no-tsukaima-maigo-no-period-to-ikusen-no Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/945963-zero-no-tsukaima-maigo-no-period-to-ikusen-no Link]
|japan_rating      = B
|japanese          = SLPS-25898 & SLPS-25897 & SLPS-25948
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25898<br />SLPS-25897 <small>(Limited Edition)</small><br />SLPS-25948 <small>(Best Collection)</small>
|serialsNTSCJ      = SLPS-25898<br />SLPS-25897 <small>(Limited Edition)</small><br />SLPS-25948 <small>(Best Collection)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = November 6, 2008
|releasedateNTSCJ  = November 6, 2008<br />September 17, 2009 <small>(Best Collection)</small>
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-J
|OS=?
|OS=Windows 10
|CPU=?
|CPU=Intel i7-7700HQ
|GPU=?
|GPU=Nvidia GTX 1070
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx 1.0.0
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=This is a test placeholder. Add your configuration here.
|Comments=No major bugs
|Tester=?
|Tester=Anonmoosekaab
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Japanese name: '''ゼロの使い魔 迷子の終止符と幾千の交響曲''' (SLPS-25898), '''ゼロの使い魔 迷子の終止符と幾千の交響曲 限定版''' (SLPS-25897), '''ゼロの使い魔 迷子の終止符と幾千の交響曲 Best Collection''' (SLPS-25948)
* Original names: '''ゼロの使い魔 迷子の終止符と幾千の交響曲''' (SLPS-25898) & (SLPS-25897) & (SLPS-25948)
* The Limited Edition is bundled with a unique bonus disc [[Zero no Tsukaima: Fantasy Force 2nd Impact]].




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== Known Issues ==
== Known Issues ==


{{Issue
{{Issue
|IssueName=
|IssueName=Stuttering
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=-1
|Description=
|Description=While the game runs without bugs, it often accesses the disk, leading to stuttering if you don't have the ROM stored on a fast drive such as a solid state
|Workaround=
|Workaround=This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive
}}
}}
-->
 


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</gallery>
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[[Category:Temp - new game page]]

Latest revision as of 17:11, 27 July 2018

Zero no Tsukaima: Maigo no Period to Ikusen no Symphony

Game general and emulation properties:
CERO rating: B
Languages supported:
Japanese: SLPS-25898 & SLPS-25897 & SLPS-25948
Region NTSC-J/C/K:
Serial numbers: SLPS-25898
SLPS-25897 (Limited Edition)
SLPS-25948 (Best Collection)
Release date: November 6, 2008
September 17, 2009 (Best Collection)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Marvelous Entertainment
Publisher(s): Marvelous Entertainment
Genre: Visual Novel
Game description: Zero no Tsukaima: Maigo no Period to Ikusen no Symphony (English - The Familiar of Zero: The Lost Child and Thousands of Symphonies) is a visual novel developed and published by Marvelous Entertainment for the PS2. Released in 2008, it is the third of three Familiar of Zero visual novels. The story is a separate continuation from the anime and follows the adventures of Saito and Louise when they are tasked with checking out a library after reports of ghosts inhabiting it arise. During the search Louise goes missing, and when they find her Saito and crew discover Louise has lost her memory. The librarian tells them they will need to go into the various books in the library to recover Louise's memory. Saito and friend's adventure into the world of the books then begins. Notable changes from the other entries in the series include the "tsundere meter" being reworked from a notched bar to a gradient circle gauge, while also lacking the turn based combat sections from the first entry.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 10
  • Intel i7-7700HQ
  • Nvidia GTX 1070
1.4.0 GSdx 1.0.0 SPU2-X 2.0.0 No major bugs Anonmoosekaab


Trivia

  • Original names: ゼロの使い魔 迷子の終止符と幾千の交響曲 (SLPS-25898) & (SLPS-25897) & (SLPS-25948)
  • The Limited Edition is bundled with a unique bonus disc Zero no Tsukaima: Fantasy Force 2nd Impact.



Known Issues

Stuttering

  • Type: Note (not an issue)
  • Description: While the game runs without bugs, it often accesses the disk, leading to stuttering if you don't have the ROM stored on a fast drive such as a solid state
  • Workaround: This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive