Yu Yu Hakusho: Dark Tournament: Difference between revisions

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Added NTSC-U Linux playability status
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|genre            = Action, Fighting
|genre            = Action, Fighting
|gameinfo          = Yu Yu Hakusho: Dark Tournament brings the action of the animated series' Dark Tournament Saga to the interactive realm through a fast-paced fighting game. The game features several different ways to play, including a story mode based on exciting moments in the Dark Tournament Saga. In arcade and survival mode, you can fight your way through a series of increasingly difficult AI-controlled opponents. A card game mode lets you use cards earned in battle to face off in an all-new strategy game.
|gameinfo          = Yu Yu Hakusho: Dark Tournament brings the action of the animated series' Dark Tournament Saga to the interactive realm through a fast-paced fighting game. The game features several different ways to play, including a story mode based on exciting moments in the Dark Tournament Saga. In arcade and survival mode, you can fight your way through a series of increasingly difficult AI-controlled opponents. A card game mode lets you use cards earned in battle to face off in an all-new strategy game.
|wikipedia        = [http://en.wikipedia.org/wiki/Yu_Yu_Hakusho:_Dark_Tournament]
|wikipedia        = [https://en.wikipedia.org/wiki/Yu_Yu_Hakusho:_Dark_Tournament Link]
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920534-yu-yu-hakusho-dark-tournament Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920534-yu-yu-hakusho-dark-tournament Link]
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20805
|serialsNTSCU      = SLUS-20805
|CRCsNTSCU        =
|CRCsNTSCU        = 6CC48709
|releasedateNTSCU  = September 21, 2004
|releasedateNTSCU  = September 21, 2004
|statusNTSCU      =
|statusNTSCU      = 1
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=1
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 10
|CPU=?
|CPU=Intel Core i5 3330
|GPU=?
|GPU=GTX 1650
|Revision=?
|Revision=1.7.0
|Graphics=?
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=?
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=This is a test placeholder. Add your configuration here.
|Comments=The game is unplayable in hardware mode due to half of the screen being cut off (not currently fixable by hack), and hovers around 30 fps in software mode.
|Tester=?
|Tester=ReallyGandalf
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Ubuntu 21.04
|CPU=?
|CPU=AMD Ryzen 7 1700
|GPU=?
|GPU=Radeon RX 570
|Revision=?
|Revision=1.6.0
|Graphics=?
|Graphics=
|Sound=?
*GSdx (GCC 10.2.0 AVX2/AVX2) 1.2.0 [libGSdx]
|Comments=?
|Sound=
|Tester=?
*SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=Upscaling the game in Hardware mode cuts off half the screen, but setting it to 'Native' fixes this. Game runs at about 80% even in Hardware mode unless EE Cycle Skipping is at least 1. Game is then perfectly playable.
|Tester=DiamondDust132
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




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