Yoake no Mariko: Difference between revisions

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|Graphics=GSdx 20170513103906 (MSVC 19.00 SSE4.1/AVX) 1.1.0
|Graphics=GSdx 20170513103906 (MSVC 19.00 SSE4.1/AVX) 1.1.0
|Sound=SPU2-X 20170513103906 2.0.0
|Sound=SPU2-X 20170513103906 2.0.0
|Comments=Full speed. Have not tested Mic plugin.
|Comments=Full speed. Have not tested Mic plugin. Edit: Have tested mic plugin and it works good. You also don't need to know Japanese in order to play. Just make some noise at the pitch and volume the game wants and you'll clear the levels.
|Tester=Zel
|Tester=Zel
}}
}}
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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== Known Issues ==


==Known Issues==
{{Issue
{{Issue
|IssueName=Character outline duplication
|IssueName= Blur/Character outline duplication
|IsFixed=
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description= There is a duplication present around characters sometimes a few feet from the camera in HW mode. When a character is far enough and inside it, their outline will be spread out further and further the farther they are away.
|Description= Hard to explain but there is a "film of blur" some distance from the camera's perspective on some levels wherein everything in front is completely fine and clear but anything behind will be blury and character's outlines will be spread out further and further the farther they are away. This might just be how to game works and is only a more apparent issue at higher resolutions. These 2 pictures of the man in the white robe illustrate an example:
<gallery widths="175px" heights="100px">
File:Frame1Blur.jpg|A frame with the issue
File:Frame2NoBlur.jpg|The very next frame in which the effect disappears
</gallery>
|Workaround=
|Workaround=
}}
}}
-->
 
{{Issue
|IssueName= Garbled Voice lines
|IsFixed=0
|IssueLevel=-1
|Description= When not using a microphone and instead using the pad input, there's a chance a voice line will be played corruptly. This can vary line by line and when playing the same level over again lines that were corrupted can play fine and vice versa. This is not a PCSX2 issue but a game issue.
|Workaround=
}}
 


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Latest revision as of 07:24, 4 January 2019

Yoake no Mariko

Game general and emulation properties:
Game supports microphone
Supports up to two local players
Languages supported:
Japanese: SCPS-11010 & SCPS-11018
Region NTSC-J/C/K:
Serial numbers: SCPS-11018
SCPS-11010 (Performance Pack)
Release date: December 6, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): SCEI
Publisher(s): SCEI
Genre: Music
Wikipedia: Link


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 10
  • i7-4770K CPU @ 3.50GHz
  • GeForce GTX 980 Ti
PCSX2 1.5.0-20170513103906 GSdx 20170513103906 (MSVC 19.00 SSE4.1/AVX) 1.1.0 SPU2-X 20170513103906 2.0.0 Full speed. Have not tested Mic plugin. Edit: Have tested mic plugin and it works good. You also don't need to know Japanese in order to play. Just make some noise at the pitch and volume the game wants and you'll clear the levels. Zel


Trivia

  • Original names: 夜明けのマリコ (SCPS-11018) & (SCPS-11010)



Known Issues

Blur/Character outline duplication

  • Status: Active
  • Type: Minor
  • Description: Hard to explain but there is a "film of blur" some distance from the camera's perspective on some levels wherein everything in front is completely fine and clear but anything behind will be blury and character's outlines will be spread out further and further the farther they are away. This might just be how to game works and is only a more apparent issue at higher resolutions. These 2 pictures of the man in the white robe illustrate an example:

Garbled Voice lines

  • Type: Note (not an issue)
  • Description: When not using a microphone and instead using the pad input, there's a chance a voice line will be played corruptly. This can vary line by line and when playing the same level over again lines that were corrupted can play fine and vice versa. This is not a PCSX2 issue but a game issue.