Yanya Caballista: City Skater: Difference between revisions

Jump to navigation Jump to search
m
:-\
No edit summary
m (:-\)
 
(One intermediate revision by the same user not shown)
Line 15: Line 15:
|english          = SLUS-20278
|english          = SLUS-20278
|japanese          = SLPM-62051 & SLPM-60148
|japanese          = SLPM-62051 & SLPM-60148
|cpu-intensive    = 1
|gpu-intensive    = 1
|widescreenpatch  = 1
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
Line 21: Line 23:
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = October 1, 2001
|releasedateNTSCU  = October 1, 2001
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 54: Line 56:
|Sound=?
|Sound=?
|Comments=Playable in the Menu screens and anything that involves overlays. The moment it goes into a 3D environment, large maps becomes unplayable. Small maps, in this case, Ramp Mode, can be almost playable. Timing issues when playing on large maps. Timing issues scales according to map size. (Large maps = super slow, small maps = moderately slow).
|Comments=Playable in the Menu screens and anything that involves overlays. The moment it goes into a 3D environment, large maps becomes unplayable. Small maps, in this case, Ramp Mode, can be almost playable. Timing issues when playing on large maps. Timing issues scales according to map size. (Large maps = super slow, small maps = moderately slow).
|Tester={{ForumUser|tom_mai78101}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel® Core(T M) i7-8750H
|GPU=NVIDIA GeForce GTX 1060 / ASUS GeForce RTX 2070 Turbo
|Revision=PCSX2 1.5.0-dev-2760
|Graphics=
|Sound=
|Comments=Large maps still becomes unplayable, but it is a bit faster. Introduction demo gameplay is running okay-ish. It's "viewable". Most likely same bugs.
|Tester={{ForumUser|tom_mai78101}}
|Tester={{ForumUser|tom_mai78101}}
}}
}}
67,565

edits

Navigation menu