Difference between revisions of "Yakuza"

From PCSX2 Wiki
Jump to navigation Jump to search
(redump, Confirmed)
Line 1: Line 1:
 
{{infobox
 
{{infobox
 
|image            = Yakuza-sega.jpg
 
|image            = Yakuza-sega.jpg
|caption          = North American box art.
+
|caption          =
 
|developer        = Amusement Vision
 
|developer        = Amusement Vision
 
|publisher        = [[Sega]]
 
|publisher        = [[Sega]]
 
|genre            = Action, Adventure, RPG
 
|genre            = Action, Adventure, RPG
 +
|wikipedia        = [https://en.wikipedia.org/wiki/Yakuza_(video_game) Link]
 +
|gamefaqslink      = [https://www.gamefaqs.com/ps2/929568-yakuza Link]
 +
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/yakuza Metacritic]|75/100}}
 
|gameinfo          = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br />
 
|gameinfo          = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br />
 
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form.
 
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form.
|wikipedia        = [http://en.wikipedia.org/wiki/Yakuza_(video_game) Link]
+
<!-- General props -->
 
|widescreen        = 1
 
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929568-yakuza Link]
 
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/yakuza Metacritic]|75/100}}
 
 
|eu_rating        = 18+
 
|eu_rating        = 18+
 
|au_rating        = MA
 
|au_rating        = MA
 +
|na_rating        = M
 
|na_rating_text    = Blood, Sexual Themes, Strong Language, Use of Alcohol, Violence
 
|na_rating_text    = Blood, Sexual Themes, Strong Language, Use of Alcohol, Violence
|na_rating        = M
 
 
|ko_rating        = 18
 
|ko_rating        = 18
 
|japan_rating      = D
 
|japan_rating      = D
 +
<!-- Language props -->
 
|italian          = SLES-54171
 
|italian          = SLES-54171
 
|spanish          = SLES-54171
 
|spanish          = SLES-54171
Line 26: Line 28:
 
|NTSCU            = 1
 
|NTSCU            = 1
 
|serialsNTSCU      = SLUS-21348<br />SLUS-29195 <small>(Demo)</small>
 
|serialsNTSCU      = SLUS-21348<br />SLUS-29195 <small>(Demo)</small>
|CRCsNTSCU        =388F687B
+
|CRCsNTSCU        = 388F687B
 
|releasedateNTSCU  = September 5, 2006
 
|releasedateNTSCU  = September 5, 2006
 
|statusNTSCU      = 2
 
|statusNTSCU      = 2
Line 44: Line 46:
 
|CRCsNTSCJ        =
 
|CRCsNTSCJ        =
 
|releasedateNTSCJ  = December 8, 2005<br />January 27, 2006 <small>(Korea)</small><br />October 26, 2006 <small>(PlayStation 2 the Best)</small><br />December 6, 2007 <small>(PlayStation 2 the Best Reprint)</small>
 
|releasedateNTSCJ  = December 8, 2005<br />January 27, 2006 <small>(Korea)</small><br />October 26, 2006 <small>(PlayStation 2 the Best)</small><br />December 6, 2007 <small>(PlayStation 2 the Best Reprint)</small>
|statusNTSCJ      =2
+
|statusNTSCJ      = 2
 
|linuxstatusNTSCJ  =
 
|linuxstatusNTSCJ  =
 
|macstatusNTSCJ    =
 
|macstatusNTSCJ    =
Line 55: Line 57:
 
|Region=NTSC-U
 
|Region=NTSC-U
 
|OS=?
 
|OS=?
|CPU=Core i5-750 @ 2.67Ghz
+
|CPU=Intel Core i5-750 @ 2.67 GHz
 
|GPU=ATI Radeon HD 5770
 
|GPU=ATI Radeon HD 5770
|Revision=0.9.7.3876m
+
|Revision=0.9.7 (r3876m)
|Graphics=GSdx 3693 (MSVC 15.00, SSE41)
+
|Graphics=GSdx SSE41 (r3693)
 
|Sound=
 
|Sound=
* SPU2-X r3702m 1.4.0
+
* SPU2-X 1.4.0 (r3702m)
 
* SSSPSX PAD Pressure Mod 1.7.1
 
* SSSPSX PAD Pressure Mod 1.7.1
|Comments=BIOS: USA v02.30, HACKS: Using VU Cycle stealing causes slowdown, Has an overbloom/ghosting effect when playing at non-native resolutions., Runs smoothly with hardware mode, and mostly software mode too. No serious or game-breaking issues.
+
|Comments=BIOS: USA v02.30, Speedhacks: Using VU Cycle stealing causes slowdown. Has an overbloom/ghosting effect when playing at non-native resolutions. Runs smoothly with hardware mode, and mostly software mode too. No serious or game-breaking issues.
 
|Tester=98.254.75.187
 
|Tester=98.254.75.187
 
}}
 
}}
Line 69: Line 71:
 
|Region=NTSC-U
 
|Region=NTSC-U
 
|OS=Windows
 
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
+
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
+
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5517
+
|Revision=1.1.0 (r5517)
|Graphics=GSdx 5464 SSE41
+
|Graphics=GSdx SSE41 (r5464)
 
|Sound=
 
|Sound=
*SPU2-X 2.0.0
+
* SPU2-X 2.0.0
*LilyPad 0.11.0
+
* LilyPad 0.11.0
 
|Comments=Runs at 200% speed.
 
|Comments=Runs at 200% speed.
 
|Tester={{ForumUser|General-Plot}}
 
|Tester={{ForumUser|General-Plot}}
Line 83: Line 85:
 
|Region=NTSC-U
 
|Region=NTSC-U
 
|OS=Windows 7  
 
|OS=Windows 7  
|CPU=Intel Core i3 550 @ 3.2 Ghz
+
|CPU=Intel Core i3-550 @ 3.20 GHz
|GPU=ATI Radeon HD 5670 512 Vram
+
|GPU=ATI Radeon HD 5670 @ 512 MB
|Revision=r5875
+
|Revision=1.2.1 (r5875)
|Graphics=GSdx9 Hardware mode
+
<spoiler show="Settings" hide="Hide">
 +
* '''Speedhacks:'''
 +
** INTC Spin: ✓
 +
** Wait Loop: ✓
 +
** mVU Flag: ✓
 +
** MTVU: ✓
 +
** EE Cyclerate: 3
 +
</spoiler>
 +
|Graphics=GSdx
 
|Sound=
 
|Sound=
*SPU2-X 2.0.0 r5875
+
* SPU2-X 2.0.0 (r5875)
*LilyPad 0.11.0 r5875  
+
* LilyPad 0.11.0 (r5875)
|Comments=*SPEEDHACKS:all recomended +mtvu EEcyclerate lvl3
+
|Comments=GSdx Renderer: Direct3D9 (Hardware). Performance: Runs smooth as butter 50-60 FPS only on huge zones with a very high level of population 60 FPS everywhere else occasionaly some stuttering here and there but this is probably my pc fault. Light game overall.
*PERFORMANCE:Runs smooth as butter 50-
 
60 FPS only on huge zones with a very high level of population 60FPS everywhere else occasionaly some stuttering here and there but this is probably my pc fault, light game overall
 
 
|Tester=Razor96
 
|Tester=Razor96
 
}}
 
}}
Line 99: Line 107:
 
|Region=NTSC-U
 
|Region=NTSC-U
 
|OS=Windows 7 Ultimate x64
 
|OS=Windows 7 Ultimate x64
|CPU=Intel Core i7 2600K @ 3.4GHz
+
|CPU=Intel Core i7-2600K @ 3.40 GHz
|GPU=Nvidia GeForce GTX 750 2GB
+
|GPU=NVIDIA GeForce GTX 750 @ 2 GB
 
|Revision=1.3.0 (2014-12-14)
 
|Revision=1.3.0 (2014-12-14)
 
|Graphics=GSdx 0.1.16 AVX (2014-12-14)
 
|Graphics=GSdx 0.1.16 AVX (2014-12-14)
 +
<spoiler show="Settings" hide="Hide">
 +
* Interlacing: None
 +
* Renderer: Direct3D9 (Hardware)
 +
* Custom Resolution: 1920x1080
 +
* Texture Filtering: Bilinear (PS2)
 +
* Anisotropic Filtering: 16x
 +
* '''Hacks:'''
 +
** Half-Pixel Offset: ✓
 +
</spoiler>
 
|Sound=
 
|Sound=
*SPU2-X 2.0.0 (2014-12-14)
+
* SPU2-X 2.0.0 (2014-12-14)
*LilyPad 0.11.0 (2014-12-14)
+
* LilyPad 0.11.0 (2014-12-14)
|Comments=BIOS: USA v2.00
+
|Comments=BIOS: USA v2.00, Additional Speedhacks: MTVU. Runs at constant 60 FPS. There isn't any ghosting, but there are black lines on some pictures of the inventory.
Additional hacks: MTVU
 
 
 
Renderer: Direct3D9 (Hardware); Interlacing: None; Custom resolution: 1920x1080; 3D texture filtering; Hardware hacks: Half-pixel Offset; Anisotropic filtering: x16.
 
 
 
Runs at constant 60fps. There isn't any ghosting, but there are black lines on some pictures of the inventory.
 
 
|Tester=ManaYagami
 
|Tester=ManaYagami
 
}}
 
}}
Line 132: Line 144:
 
{{TestingFooter}}
 
{{TestingFooter}}
 
-->
 
-->
 
 
  
  
Line 139: Line 149:
 
* Original names: '''龍が如く''' (SLPM-66168) & (SLPM-74234) & (SLPM-74253), '''용과 같이''' (SLKA-25342)
 
* Original names: '''龍が如く''' (SLPM-66168) & (SLPM-74234) & (SLPM-74253), '''용과 같이''' (SLKA-25342)
 
* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO)
 
* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO)
*The game has built in 16:9 widescreen mode. Set it in the games Options menu.
+
 
  
 
==Known Issues==
 
==Known Issues==
{{Issue
 
|IssueName=Semi transparent line in the middle of the screen
 
|IsFixed=0
 
|IssueLevel=0
 
|Description=A semi transparent whitish line appears in the middle of the screen. Not very disturbing, because it's a very thin line and more or less transparent. Most of the time you will probably not notice it.
 
|Workaround=You can use software mode to get it away. Or use Texture Filtering only for 3D. Another way to solve this is to use a custom 16:9 resolution. When using scaling the line appears regardless of texture filtering setting.
 
}}
 
 
 
{{Issue
 
{{Issue
 
|IssueName=Ghosting
 
|IssueName=Ghosting
Line 155: Line 157:
 
|IssueLevel=0
 
|IssueLevel=0
 
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect.
 
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect.
|Workaround=Half-pixel Offset fixes it, but sadly it also exaggerates the above mentioned line problem (a second line appears across the screen, line colour will turn black). When using a custom 16:9 resolution with half-pixel offset, the lines do not appear. Alpha hack with Skipdraw 1 removes ghosting and misaligned bloom and does not trigger line problem, although causes other minor glitches like shadows drawing over the objects, halos from light sources are lacking and Kage's big screen is blank.
+
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, and set Half-pixel Offset to "Normal (Vertex)".
 
}}
 
}}
  
 
{{Issue
 
{{Issue
|IssueName=Slowdown with VU hacks
+
|IssueName=Semi transparent line in the middle of the screen
 
|IsFixed=0
 
|IsFixed=0
 
|IssueLevel=-1
 
|IssueLevel=-1
|Description=Using VU Cycle Stealing causes slowdown.
+
|Description=A semi transparent whitish line appears in the middle of the screen.
|Workaround=Do not use VU Cycle Stealing. MTVU seems ok.
+
|Workaround=Set Texture Filtering to any setting other than "Bilinear (Forced)".
 
}}
 
}}
 +
  
 
==The gallery==
 
==The gallery==
Line 171: Line 174:
 
</gallery>
 
</gallery>
  
 +
<!--
 
[[Category:temp Navbox required]]
 
[[Category:temp Navbox required]]
 +
-->
  
 
{{ForumLinksList|list=
 
{{ForumLinksList|list=
 
*[http://forums.pcsx2.net/Thread-Yakuza-SLUS-21348-U--29676 Yakuza (SLUS 21348) (U)]
 
*[http://forums.pcsx2.net/Thread-Yakuza-SLUS-21348-U--29676 Yakuza (SLUS 21348) (U)]
 
*[http://forums.pcsx2.net/Thread-Yakuza-SLES-54171-E--29677 Yakuza (SLES 54171) (E)]}}
 
*[http://forums.pcsx2.net/Thread-Yakuza-SLES-54171-E--29677 Yakuza (SLES 54171) (E)]}}

Revision as of 19:14, 28 February 2018

Yakuza
Yakuza-sega.jpg
Game general and emulation properties:
CERO rating: D
ESRB rating: M (Blood, Sexual Themes, Strong Language, Use of Alcohol, Violence)
PEGI rating: 18+
OFLC rating: MA
GRB rating: 18
Widescreen supported natively
Languages supported:
English: SLES-54171 & SLUS-21348 & SLUS-29195
Japanese: SLPM-66168 & SLPM-74234 & SLPM-74253 & SLPM-61140
German: SLES-54171
French: SLES-54171
Spanish: SLES-54171
Italian: SLES-54171
Region NTSC-U:
Serial numbers: SLUS-21348
SLUS-29195 (Demo)
Release date: September 5, 2006
CRCs: 388F687B
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54171
Release date: September 14, 2006 (Australia)
September 15, 2006
CRCs: 6F9F99F8
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66168
SLKA-25342
SLPM-74234 (PlayStation 2 the Best)
SLPM-74253 (PlayStation 2 the Best Reprint)
SLPM-74269 (PlayStation 2 the Best Reprint)
SLPM-61140 (Trial)
Release date: December 8, 2005
January 27, 2006 (Korea)
October 26, 2006 (PlayStation 2 the Best)
December 6, 2007 (PlayStation 2 the Best Reprint)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Amusement Vision
Publisher(s): Sega
Genre: Action, Adventure, RPG
Wikipedia: Link
Game review links: Metacritic75/100
Game description: Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core i5-750 @ 2.67 GHz
  • ATI Radeon HD 5770
0.9.7 (r3876m) GSdx SSE41 (r3693)
  • SPU2-X 1.4.0 (r3702m)
  • SSSPSX PAD Pressure Mod 1.7.1
BIOS: USA v02.30, Speedhacks: Using VU Cycle stealing causes slowdown. Has an overbloom/ghosting effect when playing at non-native resolutions. Runs smoothly with hardware mode, and mostly software mode too. No serious or game-breaking issues. 98.254.75.187
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5517) GSdx SSE41 (r5464)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 200% speed.
NTSC-U Windows 7
  • Intel Core i3-550 @ 3.20 GHz
  • ATI Radeon HD 5670 @ 512 MB
1.2.1 (r5875)
GSdx
  • SPU2-X 2.0.0 (r5875)
  • LilyPad 0.11.0 (r5875)
GSdx Renderer: Direct3D9 (Hardware). Performance: Runs smooth as butter 50-60 FPS only on huge zones with a very high level of population 60 FPS everywhere else occasionaly some stuttering here and there but this is probably my pc fault. Light game overall. Razor96
NTSC-U Windows 7 Ultimate x64
  • Intel Core i7-2600K @ 3.40 GHz
  • NVIDIA GeForce GTX 750 @ 2 GB
1.3.0 (2014-12-14) GSdx 0.1.16 AVX (2014-12-14)
  • SPU2-X 2.0.0 (2014-12-14)
  • LilyPad 0.11.0 (2014-12-14)
BIOS: USA v2.00, Additional Speedhacks: MTVU. Runs at constant 60 FPS. There isn't any ghosting, but there are black lines on some pictures of the inventory. ManaYagami


Trivia

  • Original names: 龍が如く (SLPM-66168) & (SLPM-74234) & (SLPM-74253), 용과 같이 (SLKA-25342)
  • Also known as Ryuu ga Gotoku (JP), Ryu ga Gotoku (KO)


Known Issues

Ghosting

  • Status: Active
  • Type: Minor
  • Description: In some areas of the game the character models, neon signs, etc. will have a ghosting like effect.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, and set Half-pixel Offset to "Normal (Vertex)".

Semi transparent line in the middle of the screen

  • Type: Note (not an issue)
  • Description: A semi transparent whitish line appears in the middle of the screen.
  • Workaround: Set Texture Filtering to any setting other than "Bilinear (Forced)".


The gallery


Public compatibility forum links