Yakuza: Difference between revisions

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605 bytes added ,  1 August 2019
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|image            = Yakuza-sega.jpg
|image            = Yakuza-sega.jpg
|caption          =
|caption          =
|developer        = Amusement Vision
|developer        = [[Sega]]
|publisher        = [[Sega]]
|publisher        = [[Sega]]
|genre            = Action, Adventure, RPG
|genre            = Action, Adventure, RPG
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|gameinfo          = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br />
|gameinfo          = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br />
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form.
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form.
''Yakuza'' is the prequel to [[Yakuza 2]]
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|widescreen        = 1
|widescreen        = 1
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* Original names: '''龍が如く''' (SLPM-66168) & (SLPM-74234) & (SLPM-74253), '''용과 같이''' (SLKA-25342)
* Original names: '''龍が如く''' (SLPM-66168) & (SLPM-74234) & (SLPM-74253), '''용과 같이''' (SLKA-25342)
* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO)
* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO)
* The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game




==Known Issues==
==Known Issues==
{{Issue
|IssueName=Glitched effect at the corner of the screen
|IsFixed=0
|IssueLevel=0
|Description=On resolutions higher than native the right and bottom corners of the screen will become distorted
|Workaround=Set the rendering resolution to native. Half Pixel offset can be used to mitigate the effect but it causes black lines in the middle of the screen.
}}
{{Issue
{{Issue
|IssueName=Ghosting
|IssueName=Ghosting
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|IssueLevel=0
|IssueLevel=0
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect.
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, and set Half-pixel Offset to "Normal (Vertex)".
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, enable Alpha, Alpha Stencil, and Merge Sprites. Then set skipdraw to 1. This gets rid of the ghosting but unfortunately disables some lighting effects as well.
}}
}}


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|Workaround=Set Texture Filtering to any setting other than "Bilinear (Forced)".
|Workaround=Set Texture Filtering to any setting other than "Bilinear (Forced)".
}}
}}


==The gallery==
==The gallery==
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