Xenosaga Episode III: Also Sprach Zarathustra: Difference between revisions
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{{infobox | {{infobox | ||
|image =Xenosaga3.jpg | |image = Xenosaga3.jpg | ||
|caption = | |caption = | ||
|developer =Monolith Soft | |developer = Monolith Soft | ||
|genre = RPG | |genre = RPG | ||
|wikipedia =http://en.wikipedia.org/wiki/Xenosaga_Episode_III:_Also_sprach_Zarathustra | |wikipedia = [http://en.wikipedia.org/wiki/Xenosaga_Episode_III:_Also_sprach_Zarathustra Link] | ||
|gameinfo = | |gameinfo = | ||
|reviewlinks = [http://www.ign.com/games/xenosaga-episode-iii-also-sprach-zarathustra/ps2-757372 IGN] | |||
|reviewscore = 8.0/10 | |||
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|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU =August 29, 2006 | |releasedateNTSCU = August 29, 2006 | ||
|statusNTSCU =2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|serialsNTSCJ = | |serialsNTSCJ = | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ =July 6, 2006 | |releasedateNTSCJ = July 6, 2006 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 15:13, 27 September 2014
Developer(s): Monolith Soft
Genre: RPG
Wikipedia: Link
Game review links: IGN
Game review score: 8.0/10
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 | GSdx 3693 0.1.16 |
|
EE Cycle 2, VU Stealing 2. May run without speedhacks but there were no issues either way. "Allow 8-bit textures" has to be enabled in GSdx or some parts will have a severe drop in fps. Some cut scenes are distorted and unwatchable using a hardware renderer but they are far and few between (maybe half a dozen in the whole game), the context is still clear from audio. Software rendering may fix this and all scenes are available on youtube but as said, it's hardly necessary. | 84.58.40.232 |
NTSC-U(?) | ? |
|
0.9.9 | GSdx 5315 0.1.16 |
|
In dx11 hardware mode, screen often gets darker than it sould be. dx9 mode would fix this, but fps is severely reduced.(30~50%). There's some minor glitches in Zarathustra dungeon, etc. FPS: 40~60(dx11), 20~45(dx9) | Subsystem |
Known Issues
Scenes are distorted and unwatchable
- Status: Fixed
- Type: Serious
- Description: Some cut scenes are distorted and unwatchable using a hardware renderer but they are far and few between (maybe half a dozen in the whole game), the context is still clear from audio.
- Workaround: Software rendering may fix this.
(fixed since r5229)
Darker screen
- Status: Active
- Type: Minor
- Description: In dx11 hardware mode, screen often gets darker than it should be.
- Workaround: Dx9 mode would fix this, but fps is severely reduced.(30~50%)
Alternatively: Enabling Alpha and Half-pixel Offset along with a TC Offset Y of 1000 (in the configuration menu of HW hack) fix the shadows and the screen being too dark problems.
Minor glitches in Zarathustra dungeon
- Status: Active
- Type: Minor
- Description: There are some minor glitches in Zarathustra dungeon.
- Workaround: No known solution