Xenosaga Episode II: Jenseits von Gut und Bose: Difference between revisions

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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): EChang, Kouli, FFTidus, Ryosagi, tamashii, akeboshi, Blue Man, Y0u, Cosmic!, NyuuTheKitsune, NekoLelouch, LordAndrew, odino, Numan_lord, Blk_Mage_Ctype, oliist, RFGalaxy)
(25 intermediate revisions by 9 users not shown)
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|image            = XE2 Boxart.jpeg
|image            = XE2 Boxart.jpeg
|caption          = NTSC-U Boxart
|caption          = NTSC-U Boxart
|developer        = Monolith soft
|developer        = Monolith Soft
|publisher        = [[Namco]] (AS, JP, US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU)
|genre            = RPG
|genre            = RPG
|wikipedia        = [http://en.wikipedia.org/wiki/Xenosaga_Episode_II:_Jenseits_von_Gut_und_B%C3%B6se Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Xenosaga_Episode_II:_Jenseits_von_Gut_und_B%C3%B6se Link]
|gameinfo          = Episode II of the Xenosaga series takes you 4,000 years into a war-torn future. The survival of the human race depends on the discovery of Zohar, a legendary artifact that can help you eradicate your alien enemies and usher in an era of universal peace. Now you can rejoin Shion, KOS-MOS, and their companions as they search for Zohar in a variety of expansive environments. Defeat your opponents with cooperative combat techniques and refined boost systems. You can customize your party with an array of power-ups, advanced attacks, and more than 100 different skills.<br />
|gameinfo          = Episode II of the Xenosaga series takes you 4,000 years into a war-torn future. The survival of the human race depends on the discovery of Zohar, a legendary artifact that can help you eradicate your alien enemies and usher in an era of universal peace. Now you can rejoin Shion, KOS-MOS, and their companions as they search for Zohar in a variety of expansive environments. Defeat your opponents with cooperative combat techniques and refined boost systems. You can customize your party with an array of power-ups, advanced attacks, and more than 100 different skills.
In Xenosaga Episode II: Jenseits von Gut und Bose, players contend for control of this reality's powerful Zohar relic to unravel its mystery and defeat the threat of the invading Gnosis aliens.
 
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/xenosaga-episode-ii-jenseits-von-gut-und-bose Metacritic]
''Xenosaga Episode II: Jenseits von Gut und Bose'' is the direct sequel to [[Xenosaga Episode I: Der Wille zur Macht]] and is the predecessor to [[Xenosaga Episode III: Also Sprach Zarathustra]]
|reviewscore      = 73/100
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/917917-xenosaga-episode-ii-jenseits-von-gut-und-bose Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/917917-xenosaga-episode-ii-jenseits-von-gut-und-bose Link]
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/xenosaga-episode-ii-jenseits-von-gut-und-bose Metacritic]|73/100}}
|au_rating        = M
|au_rating        = M
|eu_rating        = 12+
|eu_rating        = 12+
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|french            = SCES-82034 & SCES-82035
|french            = SCES-82034 & SCES-82035
|german            = SCES-82034 & SCES-82035
|german            = SCES-82034 & SCES-82035
|japanese          = SCAJ-20086 & SLPS-25368 & SLPS-25366 & SCAJ-20087 & SLPS-25369 & SLPS-25367
|japanese          = SCAJ-20086 & SLPS-25368 & SLPS-25366 & SCAJ-20087 & SLPS-25369 & SLPS-25367 &  SLPS-73224 &  SLPS-73225
|english          = SCES-82034 & SCES-82035 & SLUS-20892 & SLUS-21133
|english          = SCES-82034 & SCES-82035 & SLUS-20892 & SLUS-21133
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20892 <small>(Disc 1)</small><br />SLUS-21133 <small>(Disc 2)</small>
|serialsNTSCU      = SLUS-20892 <small>(Disc 1)</small><br />SLUS-21133 <small>(Disc 2)</small>
*SLUS 20892 (Disc 1)
*SLUS 21133 (Disc 2)
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = February 15, 2005
|releasedateNTSCU  = February 15, 2005
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-82034 <small>(Disc 1)</small><br />SCES-82035 <small>(Disc 2)</small><br /><br />SLES-82034 <small>(Disc 1)</small><br />SLES-82035 <small>(Disc 2)</small>
|serialsPAL        = SCES-82034 <small>(Disc 1)</small><br />SCES-82035 <small>(Disc 2)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = November 4, 2005
|releasedatePAL    = November 4, 2005
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCAJ-20086 <small>(Disc 1)</small><br />SLPS-25368 <small>(Disc 1)</small><br />SLPS-25369 <small>(Disc 2)</small><br />SLPS-25366 <small>(Premium Box)</small><br />SLPS-25367 <small>(Premium Box)</small><br />SLPS-73224 <small>(PlayStation2 the Best)</small><br />SLPS-73225 <small>(PlayStation2 the Best)</small><br />SCAJ-20087 <small>(Disc 2)</small>
|serialsNTSCJ      = SLPS-25368 <small>(Disc 1)</small><br />SLPS-25369 <small>(Disc 2)</small><br />SLPS-25366 <small>(Premium Box, Disc 1)</small><br />SLPS-25367 <small>(Premium Box, Disc 2)</small><br />SLPS-73224 <small>(PlayStation2 the Best, Disc 1)</small><br />SLPS-73225 <small>(PlayStation2 the Best, Disc 2)</small><br />SCAJ-20086 <small>(Disc 1)</small><br />SCAJ-20087 <small>(Disc 2)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = June 21, 2004<br />June 24, 2004<br />November 2, 2005 <small>(PlayStation2 the Best)</small>
|releasedateNTSCJ  = June 21, 2004 <small>(Asia)</small><br />June 24, 2004<br />November 2, 2005 <small>(PlayStation2 the Best)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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== Trivia ==
== Trivia ==
* Original names: '''ゼノサーガ・エピソードⅡ ~善悪の彼岸~''' (SCAJ-20086)
* Original names: '''ゼノサーガ・エピソードⅡ ~善悪の彼岸~''' (SLPS-25368) & (SLPS-25369) & (SLPS-25366) & (SLPS-25367)
* Also known as '''Xenosaga Episode II: Jenseits von Gut und Böse'''
* Also known as '''Xenosaga Episode II: Jenseits von Gut und Böse'''


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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Lines around hair in cut scenes
|IsFixed=0
|IssueLevel=0
|Description=When upscaling, the edges of hair show fine lines. (UV/rounding issue?)
|Workaround=Use Texture Offsets: X 0000, Y 1000.
*'''Notes:''' Not recommended. Texture Offsets cause other issues, especially this high.
}}
{{Issue
|IssueName=Black surfaces
|IsFixed=0
|IssueLevel=0
|Description=Upscaling can cause some surfaces to turn black.
|Workaround=Use the "Disable Safe Features" option for 1.6. Use fractional upscaling multipliers (2.25/2.5/2.75/etc) for v1.7.3425+.
}}
==Fixed Issues==
{{Issue
|IssueName=Bloom artifacts when upscaling
|IsFixed=1
|IssueLevel=0
|Description=Bloom will have artifacts at the edges of the screen when upscaling.
|Workaround=Set Round Sprite to full.
*'''Notes:''' Round Sprite is automatically set in 1.7 by the Game Database.
}}
{{Issue
|IssueName=Shadow and bloom misalignment
|IsFixed=1
|IssueLevel=0
|Description=Upscaling can cause shadow/bloom misalignment.
|Workaround=Set Half Pixel Offset to Special(Texture) in Advanced Settings and Hacks.
*'''Notes:''' HPO is set automatically by the Game Database in 1.7.
}}


{{Issue
{{Issue
|IssueName=Shadow glitch
|IssueName=Line through the middle of the screen
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=DX10 has a consistent shadow glitch on the ground.
|Description=Upscaling causes a line to appear in the middle of the screen.
|Workaround=<br/>
|Workaround=Set Round Sprite to Full/Half.
[[Special:Contributions/Xanadune|'''Xanadune''']]: Shadow glitch can be fixed by increasing the resolution to your monitor's native resolution and then increasing the x res by 1. So say I have 1680x1050 native resolution; I fix the glitch by increasing to 1681x1050 in GSDX using custom resolution. Recommend no AA as it seems to severely slow the game down and also breaks the shadow fix. Also enable fast CDVD access under speedhacks to fix some of Jrs. missing attack sounds.<br/>
*'''Notes:''' This no longer seems to be the case in 1.7, and Round Sprite is already automatically set by the Game Database when upscaling.
[[Special:Contributions/Weltall|'''Weltall''']]: [NTSC] For those who still have shadow glitch, i fixed it by setting custom resolution to 1366x768 and enabling the Alpha HW Hack in GSDX menu. All recommended settings enabled. GFx card: GeForce 9800GT 1GB, monitor native resolution: 1920x1080
}}
}}


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