Xenosaga Episode II: Jenseits von Gut und Bose: Difference between revisions

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(→‎Fixed Issues: merge sprite actually removes sources of bloom, round sprite properly addresses this issue.)
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Weird lines around hair in cut scenes  
|IssueName=Lines around hair in cut scenes  
|IsFixed=0  
|IsFixed=0  
|IssueLevel=0
|IssueLevel=0
|Description=When upscaling, the edges of hair show fine lines.
|Description=When upscaling, the edges of hair show fine lines. (UV/rounding issue?)
|Workaround=Use Texture Offsets: X 0000, Y 1000.
|Workaround=Use Texture Offsets: X 0000, Y 1000.
*'''Notes:''' Not recommended. Texture Offsets causes other issues, especially this high.
*'''Notes:''' Not recommended. Texture Offsets cause other issues, especially this high.
}}
}}


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|IsFixed=1  
|IsFixed=1  
|IssueLevel=0
|IssueLevel=0
|Description=Bloom will have artifacts at the edge of the screen when upscaling.
|Description=Bloom will have artifacts at the edges of the screen when upscaling.
|Workaround=Set Round Sprite to full
|Workaround=Set Round Sprite to full.
*'''Notes:''' Round Sprite is automatically set in 1.7 by the Game Database.
*'''Notes:''' Round Sprite is automatically set in 1.7 by the Game Database.
}}
}}


{{Issue
{{Issue
|IssueName=Shadow glitch
|IssueName=Shadow and bloom misalignment
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Upscaling can cause shadow misalignment.
|Description=Upscaling can cause shadow/bloom misalignment.
|Workaround=For older versions of the emulator, play around with custom resolutions. For more recent (1.6+), set Half Pixel Offset to Special(Texture) in Advanced Settings and Hacks.
|Workaround=Set Half Pixel Offset to Special(Texture) in Advanced Settings and Hacks.
*'''Notes:''' HPO is set automatically by the Game Database in more recent 1.7 builds.
*'''Notes:''' HPO is set automatically by the Game Database in 1.7.
}}
}}


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