Xenosaga Episode II: Jenseits von Gut und Bose: Difference between revisions

→‎Fixed Issues: merge sprite actually removes sources of bloom, round sprite properly addresses this issue.
(→‎Known Issues: dated/wrong solution for bloom issue, made a note and marked as fixed for now. the "shadow glitch" issue is bloated and filled with irrelevant info, this is the only page i've seen do this. i hope nobody takes offense with this edit, i tried to condense it.)
(→‎Fixed Issues: merge sprite actually removes sources of bloom, round sprite properly addresses this issue.)
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|IssueLevel=0
|IssueLevel=0
|Description=Bloom will have artifacts at the edge of the screen when upscaling.
|Description=Bloom will have artifacts at the edge of the screen when upscaling.
|Workaround=Use the "Merge Sprite" option. This will cause the battle transition glass shatter effect to have a light blue background, but will fix the artifacts from bloom.
|Workaround=Set Round Sprite to full
*'''Notes:''' Merge Sprite removes bloom completely in some situations, Round Sprite already fixes the edge artifacts and is included in the Game Database for 1.7.
*'''Notes:''' Round Sprite is automatically set in 1.7 by the Game Database.
}}
}}


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