Xenosaga Episode I: Der Wille zur Macht

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Xenosaga Episode I: Der Wille zur Macht
Xenosaga 1 Cover art.jpg
Region NTSC-U:
Release date: February 25th, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: February 28, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Monolith Soft
Genre: RPG


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Runs at 200% speed.
NTSC-U Windows 7 Ultimate x64 SP1
  • AMD FX 6300 @ 4.12 Ghz
  • AMD Radeon HD 7870 @ 1200 core, 1200 memory
1.1.0.5745 GSDX
  • SPU2-X
  • ?
Recommended ones only(But not MTVU), As always, this game has very high requirements, and some of the mech battles slowed down to 30 FPS for me., At least two save points(Shion's room on the Woglinde, and the main save point on the Elsa) error out somehow and kick you back to the bios card selector. Also the two or three black and white cutscenes don't show video(just black screen, but audio playing) in HW or SW mode, unless you save state and then load state. These are both known bugs I think.
NTSC-U Windows
  • Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)
  • AMD Radeon HD 5850 1024MB
1.3.0 Git 2014/06/14 GSdx 0.1.16 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Using custom resolution (1920x1080) the game run at full speed with a few slowdowns in some fights or cutscenes (30-50 fps)., A few save spots appear to be broken (like the one on Elsa spaceship). When you try to use them, game crash and put you to memory card selection screen. The possitive for the save on Elsa ship is that you can still use it to enter virtual realm just you cant save. Use savestates instead.
NTSC-U ?
  • AMD Phenom II x3 720 @ 3.5GHz
  • Radeon HD 4870 1GB version
1884 GDSX 1846
  • SPU2-X 1.2.0
  • Lilypad 0.10.0
BIOS: USA v2, INTC sync and IOP x2 cycle rate. Enabling texture filtering in GDSX fixes shadow issues and be sure to disable 8-bit textures. Enabling MTVU causes slowdowns instead of a speed up due to sync issues., Using the latest gsdx beta plugins r2693 and setting scaling to 2x will give some minor graphical glitch Flowofsoul



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