Xenosaga Episode I: Der Wille zur Macht: Difference between revisions

Jump to navigation Jump to search
m
I think it needs to be elevated if it crashes the game
mNo edit summary
m (I think it needs to be elevated if it crashes the game)
(6 intermediate revisions by 5 users not shown)
Line 10: Line 10:
|gameinfo          = Xenosaga Episode 1: Der Wille zur Macht is an epic RPG that takes gamers on an unforgettable journey.  This intergalactic story takes place years into the future, well after the human race abandoned Earth in favor of the next frontier of space.  Expect to play over 80 hours of intriguing game play featuring a variety of minigames, character development, and a sprawling sci-fi storyline.  Xenosaga's polished graphics, involving storyline, and exquisite music performed by the London Philharmonic Orchestra make for a truly cinematic experience.<br />
|gameinfo          = Xenosaga Episode 1: Der Wille zur Macht is an epic RPG that takes gamers on an unforgettable journey.  This intergalactic story takes place years into the future, well after the human race abandoned Earth in favor of the next frontier of space.  Expect to play over 80 hours of intriguing game play featuring a variety of minigames, character development, and a sprawling sci-fi storyline.  Xenosaga's polished graphics, involving storyline, and exquisite music performed by the London Philharmonic Orchestra make for a truly cinematic experience.<br />
Episode I begins the trilogy that centers on the characters Shion and KOS-MOS. A young woman employed by Vector Industries, Shion aided in the creation of the battle android KOS-MOS and is present throughout much of the game. During this game, the U-TIC Organization attempts to steal one of the powerful Zohar Emulators, sources of energy used by humans.
Episode I begins the trilogy that centers on the characters Shion and KOS-MOS. A young woman employed by Vector Industries, Shion aided in the creation of the battle android KOS-MOS and is present throughout much of the game. During this game, the U-TIC Organization attempts to steal one of the powerful Zohar Emulators, sources of energy used by humans.
''Xenosaga Episode I: Der Wille zur Macht'' is the prequel to [[Xenosaga Episode II: Jenseits von Gut und Bose]]
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
Line 171: Line 173:
|Comments=BIOS: Europe v02.20 (10/02/2006), Runs at 100% mostly. Half-pixel offset HW hack fixes shadows.
|Comments=BIOS: Europe v02.20 (10/02/2006), Runs at 100% mostly. Half-pixel offset HW hack fixes shadows.
|Tester=13xforever
|Tester=13xforever
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro
|CPU=Intel Core i7-8700K @ 3.7 GHz
|GPU=Nvidia GeForce GTX 1070 Ti (8 GB)
|Revision=v1.5.0-dev-3264-gd77d440a0
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="GSdx Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Interlacing: Automatic (Default)
* Texture Filtering: Bilinear (PS2)
* Allow 8 bit Textures: Disabled
* Large Framebuffer: Disabled
* Internal Resolution: 6x native (~2160p 4K)
* Anisotropic Filtering: 16x
* Mipmapping: Automatic (Default)
* Automatic CRC Level: Automatic (Default)
* Accurate Date: Fast (Default)
* Accurate Blending: Basic (Recommended)
</spoiler>
<spoiler show="HW Hacks" hide="Hide">
* Half-pixel Offset: Normal (Vertex)
* Round Sprite: Full
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=
Playable at full speed.
* EE/IOP settings at defaults.
* VU settings at defaults.
* Speedhacks at defaults, except MTVU enabled.
|Tester=pandubz
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 180: Line 217:
|Region=NTSC-U
|Region=NTSC-U
|OS=Manjaro 17.0.3 Gellivara
|OS=Manjaro 17.0.3 Gellivara
|CPU=i5 7600k
|CPU=Intel Core i5-7600K
|GPU=GTX 680
|GPU=NVIDIA GeForce GTX 680
|Revision=1.5.0-dev-2190
|Revision=1.5.0-dev-2190
|Graphics=GSDX AVX2
|Graphics=GSdx AVX2
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
Line 215: Line 252:
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Saving game may crash at specific save points
|IssueName=Saving at specific save points may crash the game
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=1
|Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540
|Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540
|Workaround=Use save states.
|Workaround=[https://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here?pid=603236#pid603236 A patch has been made to prevent crashes at all save points]. Alternatively, create save states before interacting with save points. If a save point crashes the game, load the save state to resume the game, and avoid saving at that save point.
}}
}}


{{Issue
{{Issue
|IssueName=Missing text
|IssueName=Missing text
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description= Text will be faded (or completely missing) in Hardware mode.
|Description= Text will be faded (or completely missing) in Hardware mode.
|Workaround=Possibly fixed with v1.3.1-966-g260c127. Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
|Workaround=No longer an issue as of at least v1.5.0-dev-3264-gd77d440a0. If present on older revisions, go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
}}
}}


Line 235: Line 272:
|IssueLevel=0
|IssueLevel=0
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable the Half-pixel Offset hack or set TC offset to X=0000 and Y=1000(will fix puppet lines partially depending on scene). Alternatively set Skipdraw to "1" to remove shadows.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Normal (Vertex). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows.
}}
}}


{{Issue
{{Issue
|IssueName=Black Lines in GUI/Menus etc
|IssueName=Various Lines in Menus/HUD when upscaling
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=0
|Description=Black lines show up in Character portraits and game menus.
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Texture Filtering to the default "Bilinear (PS2)" option or "Nearest".
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Round Sprite to Full. Also ensure Texture Filtering is on Bilinear (PS2), or Nearest.
}}
}}


{{Issue
|IssueName=black surfaces in cutscenes
|IsFixed=0
|IssueLevel=0
|Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".
}}


==The gallery==
==The gallery==
67,565

edits

Navigation menu