Xenosaga Episode I: Der Wille zur Macht: Difference between revisions

no edit summary
(sequel info/link)
No edit summary
Line 173: Line 173:
|Comments=BIOS: Europe v02.20 (10/02/2006), Runs at 100% mostly. Half-pixel offset HW hack fixes shadows.
|Comments=BIOS: Europe v02.20 (10/02/2006), Runs at 100% mostly. Half-pixel offset HW hack fixes shadows.
|Tester=13xforever
|Tester=13xforever
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro
|CPU=Intel Core i7-8700K @ 3.7 GHz
|GPU=Nvidia GeForce GTX 1070 Ti (8 GB)
|Revision=v1.5.0-dev-3264-gd77d440a0
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="GSdx Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Interlacing: Automatic (Default)
* Texture Filtering: Bilinear (PS2)
* Allow 8 bit Textures: Disabled
* Large Framebuffer: Disabled
* Internal Resolution: 6x native (~2160p 4K)
* Anisotropic Filtering: 16x
* Mipmapping: Automatic (Default)
* Automatic CRC Level: Automatic (Default)
* Accurate Date: Fast (Default)
* Accurate Blending: Basic (Recommended)
</spoiler>
<spoiler show="HW Hacks" hide="Hide">
* Half-pixel Offset: Normal (Vertex)
* Round Sprite: Full
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=
Playable at full speed.
* EE/IOP settings at defaults.
* VU settings at defaults.
* Speedhacks at defaults, except MTVU enabled.
|Tester=pandubz
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 217: Line 252:
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Saving game may crash at specific save points
|IssueName=Saving at specific save points may crash the game
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540
|Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540
|Workaround=Use save states.
|Workaround=Create save states before interacting with save points. If a save point crashes the game, load the save state to resume the game, and avoid saving at that save point.
}}
}}


{{Issue
{{Issue
|IssueName=Missing text
|IssueName=Missing text
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description= Text will be faded (or completely missing) in Hardware mode.
|Description= Text will be faded (or completely missing) in Hardware mode.
|Workaround=Possibly fixed with v1.3.1-966-g260c127. Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
|Workaround=No longer an issue as of at least v1.5.0-dev-3264-gd77d440a0. If present on older revisions, go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
}}
}}


Line 237: Line 272:
|IssueLevel=0
|IssueLevel=0
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable the Half-pixel Offset hack or set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Normal (Vertex). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows.
}}
}}


{{Issue
{{Issue
|IssueName=Black Lines in GUI/Menus etc
|IssueName=Various Lines in Menus/HUD when upscaling
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=0
|Description=Black lines show up in Character portraits and game menus.
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Texture Filtering to the default "Bilinear (PS2)" option or "Nearest".
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Round Sprite to Full. Also ensure Texture Filtering is on Bilinear (PS2), or Nearest.
}}
}}


==The gallery==
==The gallery==
ninja
54

edits