Difference between revisions of "Xenosaga Episode I: Der Wille zur Macht"

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|Comments=BIOS: USA v2, INTC sync and IOP x2 cycle rate. Enabling texture filtering in GDSX fixes shadow issues and be sure to '''disable''' 8-bit textures. Enabling MTVU causes slowdowns instead of a speed up due to sync issues., Using the latest gsdx beta plugins r2693 and setting scaling to 2x will give some minor graphical glitch
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* Enabling texture filtering in GDSX fixes shadow issues and be sure to '''disable''' 8-bit textures.
 
* Enabling MTVU causes slowdowns instead of a speed up due to sync issues., Using the latest gsdx beta plugins r2693 and setting scaling to 2x will give some minor graphical glitch, You will probably be able to play the game around 60fps with a nVidia 9600GT if the resolution is native.
 
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Revision as of 16:47, 19 September 2014


Xenosaga Episode I: Der Wille zur Macht
Xenosaga 1 Cover art.jpg
Region NTSC-U:
Release date: February 25th, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: February 28, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Monolith Soft
Genre: RPG


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Phenom II x3 720 @ 3.5GHz
  • Radeon HD 4870 1GB version
1884 GDSX 1846
  • SPU2-X 1.2.0
  • Lilypad 0.10.0
BIOS: USA v2, INTC sync and IOP x2 cycle rate. Enabling texture filtering in GDSX fixes shadow issues and be sure to disable 8-bit textures. Enabling MTVU causes slowdowns instead of a speed up due to sync issues., Using the latest gsdx beta plugins r2693 and setting scaling to 2x will give some minor graphical glitch Flowofsoul