Xenosaga Episode I: Der Wille zur Macht: Difference between revisions
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Xenosaga Episode I: Der Wille zur Macht (view source)
Revision as of 10:45, 26 April 2022
, 26 April 2022→Known Issues
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Controlled character's shadows will have puppet lines in both OpenGL/D3D11 | |Description=Controlled character's shadows will have puppet lines in both OpenGL/D3D11 | ||
|Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to | |Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Upscale Hacks and set Half-Pixel Offset to Special (Texture). Alternatively set Skipdraw to "1" to remove shadows. Tested on 1.6.0: Use Texture filtering on Bilinear (forced) however this is possible to have bad side-effects. | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected. | |Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected. | ||
|Workaround=Config > Graphics settings > Renderer > Turn on GPU Palette conversion and set Texture Preloading to Full (Hash Cache). Also ensure | |Workaround=Config > Graphics settings > Renderer > Turn on GPU Palette conversion and set Texture Preloading to Full (Hash Cache). Also ensure Round Sprite is Off. | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Related to the above issue, characters don't have detailed shadows in cutscenes, only the simpler ones that are just circles. | |Description=Related to the above issue, characters don't have detailed shadows in cutscenes, only the simpler ones that are just circles. | ||
|Workaround=Config > Graphics settings > Hacks > Enable HW Hacks and enable Auto Flush | |Workaround=Config > Graphics settings > Hacks > Enable HW Hacks and enable Auto Flush. | ||
}} | }} | ||