Developer(s): Team 17
Publisher(s): Sega (EU), Acclaim (US)
Genre: Turn-based strategy
Game review links: : 7/10, : 70/100
Game description: Join the party as worm battles ensue across 3D worlds. Worms 3D pits four players--each with a customizable team of worms--against one another in fully deformable landscapes. All the bizarre weapons from the Worms series--including Banana Bomb, flying Super Sheep, Earthquakes, Air Strikes, and Holy Hand Grenade--appear for your destructive pleasure. Wreak havoc in turn-based multiplayer action or unlock landscapes, sound sets, challenges, and secret missions in the immersive single-player mode.
||Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map.|
||1.1.0.r0 - compiled on Feb 1 2014||GSDX||
||Europe v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None|
||22.214.171.12430||GSDX 5727 0.1.16||
||BIOS: USA v2.30, Runs at full speed most of the time at up to 3x scaling, slows down with visual effects such as water and rain.||EddieHimself|
||1.3 Git 28 of May||GSDX||
stuck on the loading screen.
- Status: Active
- Type: Serious
- Description: game gets stuck on the loading screen.
- Workaround: move the EE cyclerate to -1