Worms 3D: Difference between revisions

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{{info-stub}}


{{infobox game
{{infobox
|image            =
|image            = Worms_3d.jpg
|caption          =
|caption          =
|developer        =
|developer        = Team 17
|genre            =
|publisher        = [[Sega]] (EU), [[Acclaim]] (US)
|gameinfo          =
|genre            = Turn-based strategy
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Worms_3D Link]
|reviewlinks      =
|gameinfo          = Join the party as worm battles ensue across 3D worlds. Worms 3D pits four players--each with a customizable team of worms--against one another in fully deformable landscapes. All the bizarre weapons from the Worms series--including Banana Bomb, flying Super Sheep, Earthquakes, Air Strikes, and Holy Hand Grenade--appear for your destructive pleasure. Wreak havoc in turn-based multiplayer action or unlock landscapes, sound sets, challenges, and secret missions in the immersive single-player mode.
|reviewscore      =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914698-worms-3d Link]
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/worms-3/ps2-552307 IGN]|7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/worms-3d Metacritic]|70/100}}
|na_rating_text    = Cartoon Violence
|na_rating        = T
|eu_rating        = 3+
|italian          = SLES-51843
|spanish          = SLES-51843
|french            = SLES-51843 & SLUS-20894
|german            = SLES-51843
|english          = SLES-51843 & SLUS-20894
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20894
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = March 11, 2004
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51843
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = October 31, 2003
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
Line 34: Line 43:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=0
|Region=PAL
|OS=Windows
|CPU=Intel Core i5-3470 3.20Ghz
|GPU=Nvidia GeForce GTX 650
|Revision=1.1.0.5620
|Graphics=GSDX
|Sound=
*SPU2-X
*LilyPad svn 0.11.0
|Comments=Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map.
|Tester={{ForumUser|LoStraniero1991}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core 2 Duo @ 3.4Ghz
|GPU=Nvidia 210 1024MB
|Revision=1.1.0.r0  - compiled on Feb  1 2014
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Europe  v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None
|Tester={{ForumUser|ROTOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=?
|CPU=AMD FX-8350 8-core
|GPU=AMD Radeon HD 7700
|Revision=1.1.0.5730
|Graphics=GSDX 5727 0.1.16
|Sound=
* SPU2-X 5729 2.0.0
* LilyPad 5403 0.11.0
|Comments=BIOS: USA v2.30, Runs at full speed most of the time at up to 3x scaling, slows down with visual effects such as water and rain.
|Tester=EddieHimself
}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 Git 28 of May
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006)
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
|IssueName= stuck on the loading screen.
|IsFixed=0
|IssueLevel=1
|Description=  game gets stuck on the loading screen.
|Workaround= move the EE cyclerate to -1
}}
==The gallery==
<gallery>
File:Worms_3D_Forum_1.jpg|Worms 3D (SLUS 20894)
</gallery>
[[Category:temp Navbox required]]
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Worms-3D-SLUS-20894-U--29688 Worms 3D (SLUS 20894) (U)]
*[http://forums.pcsx2.net/Thread-Worms-3D-SLES-51843-E Worms 3D (SLES 51843) (E)]}}

Revision as of 19:21, 11 March 2021

Worms 3D

Game general and emulation properties:
ESRB rating: T (Cartoon Violence)
PEGI rating: 3+
Supports up to four local players
Languages supported:
English: SLES-51843 & SLUS-20894
German: SLES-51843
French: SLES-51843 & SLUS-20894
Spanish: SLES-51843
Italian: SLES-51843
Region NTSC-U:
Serial numbers: SLUS-20894
Release date: March 11, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51843
Release date: October 31, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Team 17
Publisher(s): Sega (EU), Acclaim (US)
Genre: Turn-based strategy
Wikipedia: Link
Game review links: IGN7/10, Metacritic70/100
Game description: Join the party as worm battles ensue across 3D worlds. Worms 3D pits four players--each with a customizable team of worms--against one another in fully deformable landscapes. All the bizarre weapons from the Worms series--including Banana Bomb, flying Super Sheep, Earthquakes, Air Strikes, and Holy Hand Grenade--appear for your destructive pleasure. Wreak havoc in turn-based multiplayer action or unlock landscapes, sound sets, challenges, and secret missions in the immersive single-player mode.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i5-3470 3.20Ghz
  • Nvidia GeForce GTX 650
1.1.0.5620 GSDX
  • SPU2-X
  • LilyPad svn 0.11.0
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map.
PAL Windows
  • Intel Core 2 Duo @ 3.4Ghz
  • Nvidia 210 1024MB
1.1.0.r0 - compiled on Feb 1 2014 GSDX
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None
PAL ?
  • AMD FX-8350 8-core
  • AMD Radeon HD 7700
1.1.0.5730 GSDX 5727 0.1.16
  • SPU2-X 5729 2.0.0
  • LilyPad 5403 0.11.0
BIOS: USA v2.30, Runs at full speed most of the time at up to 3x scaling, slows down with visual effects such as water and rain. EddieHimself
NTSC-U/PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006)



Known Issues

stuck on the loading screen.

  • Status: Active
  • Type: Serious
  • Description: game gets stuck on the loading screen.
  • Workaround: move the EE cyclerate to -1


The gallery

Public compatibility forum links