Difference between revisions of "Worms 3D"

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
 
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{{TestingHeader|OS=Windows}}
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{{TestingEntry
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|Status=2
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|Region=NTSC-U
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|OS=Windows
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|CPU=I5 3330
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|GPU=HD radeon 6850
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|Revision=1.3 Git 28 of May
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|Graphics=GSDX
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|Sound=
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*SPU2-X
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*?
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|Comments=USA v02.20(10/02/2006)
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|Tester={{ForumUser|DESTRUIDOR}}
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}}
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[[Category:temp new test case]]
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{{TestingEntry
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|Status=0
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|Region=PAL
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|OS=Windows
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|CPU=Intel Core i5-3470 3.20Ghz
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|GPU=Nvidia GeForce GTX 650
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|Revision=1.1.0.5620
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|Graphics=GSDX
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|Sound=
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*SPU2-X
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*LilyPad svn 0.11.0
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|Comments=Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map.
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|Tester={{ForumUser|LoStraniero1991}}
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}}
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[[Category:temp new test case too long]]
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{{TestingEntry
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|Status=2
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|Region=PAL
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|OS=Windows
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|CPU=Intel Core 2 Duo @ 3.4Ghz
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|GPU=Nvidia 210 1024MB
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|Revision=1.1.0.r0  - compiled on Feb  1 2014
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|Graphics=GSDX
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|Sound=
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*SPU2-X
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*?
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|Comments=Europe  v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None
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|Tester={{ForumUser|ROTOR}}
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}}
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[[Category:temp new test case]]
 +
{{TestingEntry
 +
|Status=2
 +
|Region=PAL
 +
|OS=Windows
 +
|CPU=I5 3330
 +
|GPU=HD radeon 6850
 +
|Revision=1.3 Git 28 of May
 +
|Graphics=GSDX
 +
|Sound=
 +
*SPU2-X
 +
*?
 +
|Comments=USA v02.20(10/02/2006)
 +
|Tester={{ForumUser|DESTRUIDOR}}
 +
}}
 +
[[Category:temp new test case]]
 
{{TestingEntry
 
{{TestingEntry
 
|Status=2
 
|Status=2

Revision as of 16:01, 29 December 2014

Worms 3D
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 51843
Release date: 31 Oct 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006)
PAL Windows
  • Intel Core i5-3470 3.20Ghz
  • Nvidia GeForce GTX 650
1.1.0.5620 GSDX
  • SPU2-X
  • LilyPad svn 0.11.0
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map.
PAL Windows
  • Intel Core 2 Duo @ 3.4Ghz
  • Nvidia 210 1024MB
1.1.0.r0 - compiled on Feb 1 2014 GSDX
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006)
PAL ?
  • AMD FX-8350 8-core
  • AMD Radeon HD 7700
1.1.0.5730 GSDX 5727 0.1.16
  • SPU2-X 5729 2.0.0
  • LilyPad 5403 0.11.0
BIOS: USA v2.30, Runs at full speed most of the time at up to 3x scaling, slows down with visual effects such as water and rain. EddieHimself



The gallery

Public compatibility forum links