Worms 3D: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006) | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=0 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i5-3470 3.20Ghz | |||
|GPU=Nvidia GeForce GTX 650 | |||
|Revision=1.1.0.5620 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad svn 0.11.0 | |||
|Comments=Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map. | |||
|Tester={{ForumUser|LoStraniero1991}} | |||
}} | |||
[[Category:temp new test case too long]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core 2 Duo @ 3.4Ghz | |||
|GPU=Nvidia 210 1024MB | |||
|Revision=1.1.0.r0 - compiled on Feb 1 2014 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Europe v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None | |||
|Tester={{ForumUser|ROTOR}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006) | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 16:01, 29 December 2014
Worms 3D | |||||||||||||||||||||||||||||
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006) | |
PAL | Windows |
|
1.1.0.5620 | GSDX |
|
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map. | |
PAL | Windows |
|
1.1.0.r0 - compiled on Feb 1 2014 | GSDX |
|
Europe v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None | |
PAL | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006) | |
PAL | ? |
|
1.1.0.5730 | GSDX 5727 0.1.16 |
|
BIOS: USA v2.30, Runs at full speed most of the time at up to 3x scaling, slows down with visual effects such as water and rain. | EddieHimself |
The gallery
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Worms 3D (SLUS 20894)