Wipeout Fusion

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Wipeout Fusion

Game general and emulation properties:
ESRB rating: E (Violence)
PEGI rating: 3+
Widescreen supported natively
Widescreen patch available
Supports up to two local players
Languages supported:
English: SCES-50005 & SLUS-20462
German: SCES-50005
French: SCES-50005
Spanish: SCES-50005
Italian: SCES-50005
Region NTSC-U:
Serial numbers: SLUS-20462
Release date: June 17, 2002
CRCs: 4C2D1E6D
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES-50005
SCED-50768 (Demo)
Release date: February 8, 2002
CRCs: 0x90DB90F1
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Studio Liverpool
Publisher(s): SCEE (EU), Bam Entertainment (US)
Genre: Racing
Wikipedia: Link
Game review links: Gamespot7.3/10, Metacritic83/100
Game description: Get ready for more twists, turns, and explosions in Wipeout Fusion. The fourth installment in the Wipeout series includes enhanced tracks, ships, and weaponry, as well as five gameplay modes. Now you can practice your antigravity racing skills in arcade mode, a full league option, and a secret zone mode. With 45 futuristic race circuits to negotiate, you can corkscrew, jump, barrel roll, and loop like never before. Wipeout Fusion matches its new features with new dance soundtracks from such electronic music artists as Orbital, Plump DJs, and Timo Maas.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Core i5 2500k @ 4.3ghz
  • Geforce 660ti PE
1.1.0.r5730 GSDX 0.1.16 AVX r5727
  • SPU2-X 2.0.0 r5731
  • LilyPad 0.11.0 r5403
BIOS: Europe v02.00, Runs perfect with recommended speedhacks. Scales very well due to low VRAM usage., This ran on my old Core 2 Duo e8400 system with a Geforce GTS250 perfect as well. Lagahan
NTSC-U Windows 10 Pro 21H2
  • AMD Ryzen 3700x @ 3.6 Ghz
  • Nvidia 1060 GTX
1.7.3148 OpenGL (Hardware), IR 3x Cubeb The game has serious lags with MTVU enabled. Without it, no problems. "Screen Offsets" as mentioned in the known issues need to be turned on for the camera to shake when you hit a wall. Stoniemahonieman

Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U OpenSuse Tumbleweed x64
  • Intel i5 2500
  • Intel HD Graphics 2000
1.3.1+git20150130.2119-1.3 (Packman repository) GDdx-OGL (Hardware/Software)
  • SPU-X 2.0.0
  • Onepad 0-Dev
Runs perfectly on both Hardware and Software modes, using preset 1 (Safest), SPU-X with Async Mix and Interlopation=Hermite Joder666


  • Also known as WipEout Fusion

Known Issues

Sky textures don't load

  • Status: Fixed
  • Type: Minor
  • Description: The sky textures don't load when using the Boot CDVD(fast) option, resulting in muddy, mostly cloudless skies.
  • Workaround: Start the game using the Boot CDVD(full) option.

Viewport doesn't shake

  • Status: Fixed
  • Type: Minor
  • Description: The viewport should shake when your ship crashes along the walls or is hit by weapons. PCSX2 can't yet handle this effect without better PCRTC emulation.
  • Workaround: v1.7.2603 introduced the manual option "Screen Offsets" which fixes the issue.

Gameplay Screenshots

Public compatibility forum links