Wild Arms Alter Code: F: Difference between revisions
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(small corrention, why not set it as playable then?) |
(...and I took the risk to set it as playable as well) |
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Line 15: | Line 15: | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = 11/15/05 | |releasedateNTSCU = 11/15/05 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = |
Revision as of 04:25, 5 May 2010
Test configuration on Windows:
PCSX2 version: | PCSX2 0.9.7.r2801 (svn) |
Graphics by GSDX SSE2: | 2763 |
Sound by SPU2-X: | r2789 |
Pad plugin is LilyPad svn: | r2591 |
Comments: edit pcsx2.ini to load your savegames. The missing graphics was apparently solved at pcsx r2371. Wild Arms altercode F is now fully playable! Hack comments: none
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Athlon II x4 620 |
GPU: | Nvidia Geforce 260 GTX |