Wild Arms 3: Difference between revisions
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Deathscreton (talk | contribs) (Added another tester rig. Added two known bugs to the list.) |
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|Comments=Speedhacks: | |Comments=Speedhacks: EEC: 2, VUCS: 2, Frame Skipping: 2 Frames To Skip, BIOS: USA 2.20. Mostly playable with solid performance. A few bugs. Read below for more information. | ||
Mostly playable with solid performance. | |||
A few bugs. Read below for more information. | |||
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Revision as of 05:46, 29 December 2014
Developer(s): Media. Vision
Genre: RPG
Wikipedia: Link
Game review links: Gamespot
Game review score: Metacritic: 78/100
Game description: AKA Wild Arms Advanced 3rd (JP)
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8.r4600 | GSDX 0.1.16 |
|
BIOS: USA 1.60 | Rethtar |
NTSC-U | Windows 7 |
|
1.2.1 |
|
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Speedhacks: EEC: 2, VUCS: 2, Frame Skipping: 2 Frames To Skip, BIOS: USA 2.20. Mostly playable with solid performance. A few bugs. Read below for more information. | Deathscreton |
Known Issues
Bugged Chat And Battle Text
- Status: Active
- Type: Minor
- Description: Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box.
- Workaround: Turning off texture filtering fixes this issue.
Screen Jumping
- Status: Active
- Type: Minor
- Description: The entire rendered game (Text, battles, world, all of it, the entire game) micro jumps up and down. Does not affect play, however, is highly annoying.
- Workaround: Turning off MTVU(Multi-threaded MicroVU1) under the speedhacks menu fixes this.
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