Wild Arms 3: Difference between revisions

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(Doing a small update on Hardware used through the whole game. Jumping has been patched by a Forum user not sure how to put it in this format please Fix if its wrong.)
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|wikipedia        = [https://en.wikipedia.org/wiki/Wild_Arms_3 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Wild_Arms_3 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/478787-wild-arms-3 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/478787-wild-arms-3 Link]
|reviewlinks      = {{ReviewLink|[http://www.gamespot.com/wild-arms-3/ Gamespot]|7.5/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/wild-arms-3 Metacritic]|78/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamespot.com/wild-arms-3/ Gamespot]|7.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/wild-arms-3 Metacritic]|78/100}}
|gameinfo          = During desolate times on the Sea of Sand, drifters venture across the vast lands of Filgaia searching for fortune and adventure. And so begins the story of Wild Arms 3, a role-playing game that delivers an in-depth storyline, puzzling dungeons, and a unique battling system. Journey along with Virginia, Jet, Clive, and Gallows and discover the mystery behind the Prophets to revive the memories of Filgaia. Explore dungeons to unlock secret pathways and find mythical treasures. With weapons including six-shooters, a shotgun, a revolver, and a high-powered rifle, shoot-outs deliver intense cinematic battles.
|gameinfo          = During desolate times on the Sea of Sand, drifters venture across the vast lands of Filgaia searching for fortune and adventure. And so begins the story of Wild Arms 3, a role-playing game that delivers an in-depth storyline, puzzling dungeons, and a unique battling system. Journey along with Virginia, Jet, Clive, and Gallows and discover the mystery behind the Prophets to revive the memories of Filgaia. Explore dungeons to unlock secret pathways and find mythical treasures. With weapons including six-shooters, a shotgun, a revolver, and a high-powered rifle, shoot-outs deliver intense cinematic battles.
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* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments=BIOS: USA 2.30, Native x6, Texture Filtering "Bilinear (Forced Excluding Sprite)", Anisotropic Filtering 16x, Blending Accuracy "Full". Fully playable with solid performance. A few visual bugs. Read below for more information.
|Comments=BIOS: USA 2.30, Native x6, Texture Filtering "Bilinear (Forced Excluding Sprite)", Anisotropic Filtering 16x, Blending Accuracy "Full". Fully playable with solid performance. A few visual bugs. Read below for more information.
|Tester=ahoppens10
|Tester={{ForumUser|ahoppens10}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{Issue
{{Issue
|IssueName= Bugged Chat And Battle Text
|IssueName= Bugged Chat And Battle Text
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box.  
|Description=Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box.  
|Workaround=Go to Config > Video (GS) > Plugin Settings > Enable Hardware Hacks > Advanced Settings & Hacks > Enable 'Wild Arms Offset'. Alternative you can use Native resolution.
|Workaround=Go to Config > Video (GS) > Plugin Settings > Enable Hardware Hacks > Advanced Settings & Hacks > Enable 'Wild Arms Offset'. Alternative you can use Native resolution.
* '''Note:''' Set Texture Filtering to Bilinear (PS2), or Bilinear (Forced excluding sprite) while using the Wild Arms Offset hack.
* '''Note:''' Set Texture Filtering to Bilinear (PS2), or Bilinear (Forced excluding sprite) while using the Wild Arms Offset hack. Fixed in 1.7 auto fixes
 
 
}}
}}


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