Whiplash: Difference between revisions
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|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58]) | |Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58]) | ||
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* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal resolution: 3x | * Internal resolution: 3x | ||
* Mipmapping: Basic | * Mipmapping: Basic | ||
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==Gallery== | |||
== | |||
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File:Whiplash_Forum_2.jpg|Whiplash (SLES 51958) | File:Whiplash_Forum_2.jpg|Whiplash (SLES 51958) | ||
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{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Whiplash-SLES-51958-E--29324 Whiplash (SLES 51958) (E)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Whiplash-SLUS-20684-U--29705 Whiplash (SLUS 20684) (U)]}} |
Latest revision as of 02:44, 16 May 2024
Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 66/100
Game description: Join a shackled animal duo on a mission to both escape and sabotage an evil animal product-testing corporation. Ironically, the chain that links the rabbit, Redmond, to his weasel pal, Spanx, becomes their biggest weapon It can be used as a whip, a grappling hook, or a helicopter. Together, they'll battle a band of baddies, including a giant-syringe-toting doctor, an unsanitary surgeon, crooked rent-a-cops, vicious guard dogs, and a corrupt CEO. The more enemies you defeat, animals you free, and equipment you demolish, the further you drive the shady corporation into bankruptcy.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.svn5840 | GSDX |
|
USA v02.20(10/02/2006), Extreme light game for any cpu/gpu., A little glitch in the mains characters,but its inperceptible,in the hardware mode(not disturb the gameplay),Software mode its fine. | |
PAL | Windows 7 x64 SP1 |
|
1.2.1 | GSdx r5875 | GSdx r5875 | Finished just fine. no glitches | Flatkv |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Solus, Linux 5.3.10 |
|
1.5.0 (e7d1a58) | GSdx 1.1.0 AVX2 |
|
Playable at full speed with the specified settings (unspecified settings at default value). | Ratchet66 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Known Issues
Distorted textures
- Status: Active
- Type: Minor
- Description: In Hardware mode mipmapping issues cause several object and character textures to appear distorted from a certain distance.
- Workaround: This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
Gallery
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Whiplash (SLES 51958)
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Whiplash (SLES 51958)