Whiplash: Difference between revisions

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{{info-stub}}
{{infobox
 
|image            = Whiplash.jpg
{{infobox game
|image            =
|caption          =
|caption          =
|developer        =
|developer        = Crystal Dynamics
|genre            =
|publisher        = [[Eidos Interactive]]
|gameinfo          =
|genre            = Action, Platformer
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Whiplash_%28video_game%29 Link]
|reviewlinks      =
|gameinfo          = Join a shackled animal duo on a mission to both escape and sabotage an evil animal product-testing corporation. Ironically, the chain that links the rabbit, Redmond, to his weasel pal, Spanx, becomes their biggest weapon It can be used as a whip, a grappling hook, or a helicopter. Together, they'll battle a band of baddies, including a giant-syringe-toting doctor, an unsanitary surgeon, crooked rent-a-cops, vicious guard dogs, and a corrupt CEO. The more enemies you defeat, animals you free, and equipment you demolish, the further you drive the shady corporation into bankruptcy.
|reviewscore      =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914876-whiplash Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/whiplash Metacritic]|66/100}}
|eu_rating        = 7+
|na_rating_text    = Comic Mischief, Mild Violence
|na_rating        = T
|italian          = SLES-51958
|spanish          = SLES-51958
|french            = SLES-51958
|german            = SLES-51958
|english          = SLES-51958 & SLUS-20684 & SLUS-29080
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20684<br />SLUS-29080 <small>(Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = November 18, 2003
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51958
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = March 5, 2004
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
Line 34: Line 42:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.1.svn5840
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), Extreme light game for  any cpu/gpu., A little glitch in the mains characters,but its inperceptible,in the hardware mode(not disturb the gameplay),Software mode its fine.
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 x64 SP1
|CPU=AMD A10-5800K
|GPU=ATI Radeon 7970
|Revision=1.2.1
|Graphics=GSdx r5875
|Sound=GSdx r5875
|Comments=Finished just fine. no glitches
|Tester=Flatkv
}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Solus, Linux 5.3.10
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58])
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Internal resolution: 3x
* Mipmapping: Basic
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Playable at full speed with the specified settings (unspecified settings at default value).
|Tester=Ratchet66
}}
{{TestingFooter}}
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
|IssueName=Distorted textures
|IsFixed=0
|IssueLevel=0
|Description=In Hardware mode mipmapping issues cause several object and character textures to appear distorted from a certain distance.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
}}
==The gallery==
<gallery>
File:Whiplash_Forum_2.jpg|Whiplash (SLES 51958)
File:Whiplash_Forum_1.jpg|Whiplash (SLES 51958)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Whiplash-SLES-51958-E--29324 Whiplash (SLES 51958) (E)]
*[http://forums.pcsx2.net/Thread-Whiplash-SLUS-20684-U--29705 Whiplash (SLUS 20684) (U)]}}

Revision as of 23:01, 20 November 2019

Whiplash

Game general and emulation properties:
ESRB rating: T (Comic Mischief, Mild Violence)
PEGI rating: 7+
Widescreen patch available
Languages supported:
English: SLES-51958 & SLUS-20684 & SLUS-29080
German: SLES-51958
French: SLES-51958
Spanish: SLES-51958
Italian: SLES-51958
Region NTSC-U:
Serial numbers: SLUS-20684
SLUS-29080 (Demo)
Release date: November 18, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51958
Release date: March 5, 2004
Windows Status: Playable
Linux Status: Playable
Mac Status: ?

Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic66/100
Game description: Join a shackled animal duo on a mission to both escape and sabotage an evil animal product-testing corporation. Ironically, the chain that links the rabbit, Redmond, to his weasel pal, Spanx, becomes their biggest weapon It can be used as a whip, a grappling hook, or a helicopter. Together, they'll battle a band of baddies, including a giant-syringe-toting doctor, an unsanitary surgeon, crooked rent-a-cops, vicious guard dogs, and a corrupt CEO. The more enemies you defeat, animals you free, and equipment you demolish, the further you drive the shady corporation into bankruptcy.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5840 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Extreme light game for any cpu/gpu., A little glitch in the mains characters,but its inperceptible,in the hardware mode(not disturb the gameplay),Software mode its fine.
PAL Windows 7 x64 SP1
  • AMD A10-5800K
  • ATI Radeon 7970
1.2.1 GSdx r5875 GSdx r5875 Finished just fine. no glitches Flatkv


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Solus, Linux 5.3.10
  • Intel Core i5-4570 CPU @ 3.20 GHz
  • NVIDIA GeForce GTX 760 2 GB
1.5.0 (e7d1a58) GSdx 1.1.0 AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal resolution: 3x
  • Mipmapping: Basic

</spoiler>

  • SPU2-X 2.0.0
  • OnePAD 0 2.0.0
Playable at full speed with the specified settings (unspecified settings at default value). Ratchet66


Known Issues

Distorted textures

  • Status: Active
  • Type: Minor
  • Description: In Hardware mode mipmapping issues cause several object and character textures to appear distorted from a certain distance.
  • Workaround: This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.


The gallery


Public compatibility forum links