We Love Katamari: Difference between revisions

Source redump, confirmed
(Adding issue about roulette softlock (though I know I should file an official bug report of some kind as well...))
(Source redump, confirmed)
Line 22: Line 22:
|french            = SLES-53828
|french            = SLES-53828
|english          = SLES-53828 & SLUS-21230
|english          = SLES-53828 & SLUS-21230
|japanese          = SLPS-25467 & SLPS-73241
|japanese          = SLPS-25467 & SLPS-73241 & SLPM-60268
|widescreenpatch  = 1
|widescreenpatch  = 1
|korean            = SCKA-20051
|korean            = SCKA-20051
Line 43: Line 43:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCKA-20051 <small>(Korea)</small><br />SCAJ-20135
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCKA-20051 <small>(Korea)</small><br />SCAJ-20135<br />SLPM-60268 <small>(Demo, Taikenban)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = July 7, 2005<br />2005 <small>(Korea)</small><br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />November 7, 2008 <small>(BigHit, Korea)</small>
|releasedateNTSCJ  = July 7, 2005<br />2005 <small>(Korea)</small><br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />November 7, 2008 <small>(BigHit, Korea)</small>
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