We Love Katamari: Difference between revisions

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Adding issue about roulette softlock (though I know I should file an official bug report of some kind as well...)
m (added video setting workaround for an issue)
(Adding issue about roulette softlock (though I know I should file an official bug report of some kind as well...))
(3 intermediate revisions by 2 users not shown)
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|serialsPAL        = SLES-53828
|serialsPAL        = SLES-53828
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = February 3, 2006
|releasedatePAL    = February 3, 2006<br />February 6, 2006 <small>(Australia)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCAJ-20135<br />SCKA-20051
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCKA-20051 <small>(Korea)</small><br />SCAJ-20135
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = July 7, 2005<br />June 29, 2006 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = July 7, 2005<br />2005 <small>(Korea)</small><br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />November 7, 2008 <small>(BigHit, Korea)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|IssueLevel=0
|IssueLevel=0
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings and choose "Bilinear(Forced excluding sprite) in the "texture filtering" or Use native resolution to remove most of the lines; some lines still visible in both workarournds but changing the HW Hack "TC Offset X" to 500 corrects the remaining lines. Software mode will also remove all lines (but software mode causes "No full screen filter effect" issue).
|Workaround=Go to Config -> Video (GS) -> Plugin Settings and choose "Bilinear(Forced excluding sprite) in the "texture filtering" or Use native resolution to remove most of the lines; some lines still visible in both workarournds but changing the HW Hack "TC Offset X" and "TC Offset Y" can correct these remaining lines (for example try 750 and 0, or 500 and 500). Software mode will also remove all lines (but hardware mode causes "No full screen filter effect" issue).
}}
}}


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|Description=There should be a full screen burlap like semi transparent filter in the whole game. Both in the 2D parts and during rolling.
|Description=There should be a full screen burlap like semi transparent filter in the whole game. Both in the 2D parts and during rolling.
|Workaround=Use software mode.
|Workaround=Use software mode.
}}
{{Issue
|IssueName=Softlock during roulette at stage finish
|IsFixed=0
|IssueLevel=0
|Description=When a stage finishes and before the Royal Rainbow, a small slot wheel in the corner will pick a random item in the world to compare with your katamari. There is a small chance (~5%) that this wheel will keep spinning forever, effectively softlocking the game.
|Workaround=Save often
}}
}}


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