We Love Katamari: Difference between revisions

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Adding issue about roulette softlock (though I know I should file an official bug report of some kind as well...)
(Adding issue about roulette softlock (though I know I should file an official bug report of some kind as well...))
(6 intermediate revisions by 3 users not shown)
Line 22: Line 22:
|french            = SLES-53828
|french            = SLES-53828
|english          = SLES-53828 & SLUS-21230
|english          = SLES-53828 & SLUS-21230
|japanese          = SLPS-25467 &  SLPS-73241
|widescreenpatch  = 1
|widescreenpatch  = 1
|korean            = SCKA-20051
|korean            = SCKA-20051
Line 36: Line 37:
|serialsPAL        = SLES-53828
|serialsPAL        = SLES-53828
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = February 3, 2006
|releasedatePAL    = February 3, 2006<br />February 6, 2006 <small>(Australia)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
Line 42: Line 43:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCAJ-20135<br />SCKA-20051
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCKA-20051 <small>(Korea)</small><br />SCAJ-20135
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = July 7, 2005<br />June 29, 2006 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = July 7, 2005<br />2005 <small>(Korea)</small><br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />November 7, 2008 <small>(BigHit, Korea)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 113: Line 114:
|IssueLevel=0
|IssueLevel=0
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Workaround=Use native resolution to remove most of the lines (some lines still visible during the View Collections part). Software mode to remove all.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings and choose "Bilinear(Forced excluding sprite) in the "texture filtering" or Use native resolution to remove most of the lines; some lines still visible in both workarournds but changing the HW Hack "TC Offset X" and "TC Offset Y" can correct these remaining lines (for example try 750 and 0, or 500 and 500). Software mode will also remove all lines (but hardware mode causes "No full screen filter effect" issue).
}}
}}


Line 122: Line 123:
|Description=There should be a full screen burlap like semi transparent filter in the whole game. Both in the 2D parts and during rolling.
|Description=There should be a full screen burlap like semi transparent filter in the whole game. Both in the 2D parts and during rolling.
|Workaround=Use software mode.
|Workaround=Use software mode.
}}
{{Issue
|IssueName=Softlock during roulette at stage finish
|IsFixed=0
|IssueLevel=0
|Description=When a stage finishes and before the Royal Rainbow, a small slot wheel in the corner will pick a random item in the world to compare with your katamari. There is a small chance (~5%) that this wheel will keep spinning forever, effectively softlocking the game.
|Workaround=Save often
}}
{{Issue
|IssueName=mVU Flag Hack
|IsFixed=1
|IssueLevel=1
|Description=We Love Katamari have weird speed bug when this speed hack is enabled.
|Workaround=Go to system and enable automatic gamefixes or Don't enable mVU Flag hack in the "Speedhacks".
}}
}}


ninja
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