We Love Katamari: Difference between revisions

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Adding issue about roulette softlock (though I know I should file an official bug report of some kind as well...)
(Game description and info courtesy of www.gamefaqs.com, info contributor(s): forweg, Gamrr4Life, discoinferno84, Naruto, Xcarvenger, Mookiethebold, Doumah, NyuuTheKitsune, LordAndrew, odino, oliist, hydao)
(Adding issue about roulette softlock (though I know I should file an official bug report of some kind as well...))
(14 intermediate revisions by 3 users not shown)
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|image            = We_love_katamari_box_art.png
|image            = We_love_katamari_box_art.png
|caption          = North American box art.
|caption          = North American box art.
|developer        = Namco, NOW Production
|developer        = Now Production
|publisher        = [[Namco]] (JP, US, AU), [[Electronic Arts]] (EU), [[Bandai|Namco Bandai Games]] (JP)
|genre            = Action, Puzzle
|genre            = Action, Puzzle
|gameinfo          = The unique and bizarre gameplay of Katamari Damacy returns in the sequel, We Love Katamari. Your goal is to roll up large balls of anything and everything that that you can find so that you may replace the stars in the universe that were accidentally destroyed. We Love Katamari now includes both cooperative and competitive multiplayer modes.<br />
|gameinfo          = The unique and bizarre gameplay of Katamari Damacy returns in the sequel, We Love Katamari. Your goal is to roll up large balls of anything and everything that that you can find so that you may replace the stars in the universe that were accidentally destroyed. We Love Katamari now includes both cooperative and competitive multiplayer modes.<br />
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The gameplay follows the same core mechanic: To gather material, the Prince pushes around his katamari, a magical, highly adhesive ball capable of grabbing anything smaller than itself. Initially, the katamari can only pick up smaller items like loose change and discarded pencils. As more items accumulate, the katamari’s power grows, allowing it to pick up “vaulting boxes, pencils, erasers, postcards, ramen, robots, cows, sheep, this girl, that boy, moms and dads, bicycles, motorbikes, homes, buildings, rainbows, clouds, islands, hopes and dreams”. Once the level is successfully completed, the katamari is launched into space and becomes a planet, satellite, or other celestial object. If the planet has already been created, the katamari can replace it or be shattered into “stardust”.
The gameplay follows the same core mechanic: To gather material, the Prince pushes around his katamari, a magical, highly adhesive ball capable of grabbing anything smaller than itself. Initially, the katamari can only pick up smaller items like loose change and discarded pencils. As more items accumulate, the katamari’s power grows, allowing it to pick up “vaulting boxes, pencils, erasers, postcards, ramen, robots, cows, sheep, this girl, that boy, moms and dads, bicycles, motorbikes, homes, buildings, rainbows, clouds, islands, hopes and dreams”. Once the level is successfully completed, the katamari is launched into space and becomes a planet, satellite, or other celestial object. If the planet has already been created, the katamari can replace it or be shattered into “stardust”.
|wikipedia        = [http://en.wikipedia.org/wiki/We_Love_Katamari Wikipedia]
|wikipedia        = [http://en.wikipedia.org/wiki/We_Love_Katamari Wikipedia]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/we-love-katamari Metacritic]
|reviewscore      = 86/100
|gamefaqslink      = [http://www.gamefaqs.com/ps2/921111-we-love-katamari Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/921111-we-love-katamari Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/we-love-katamari Metacritic]|86/100}}
|au_rating        = G
|au_rating        = G
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating_text    = Fantasy Violence
|na_rating_text    = Fantasy Violence
|na_rating        = E
|na_rating        = E
|ko_rating        = ALL
|japan_rating      = A
|japan_rating      = A
|italian          = SLES-53828
|italian          = SLES-53828
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|french            = SLES-53828
|french            = SLES-53828
|english          = SLES-53828 & SLUS-21230
|english          = SLES-53828 & SLUS-21230
|japanese          = SLPS-25467 &  SLPS-73241
|widescreenpatch  = 1
|korean            = SCKA-20051
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|serialsPAL        = SLES-53828
|serialsPAL        = SLES-53828
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = February 3, 2006
|releasedatePAL    = February 3, 2006<br />February 6, 2006 <small>(Australia)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCAJ-20135<br />SCKA-20051
|serialsNTSCJ      = SLPS-25467<br />SLPS-73241 <small>(PlayStation 2 the Best)</small><br />SCKA-20051 <small>(Korea)</small><br />SCAJ-20135
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = July 7, 2005<br />June 29, 2006 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = July 7, 2005<br />2005 <small>(Korea)</small><br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />November 7, 2008 <small>(BigHit, Korea)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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==Trivia==
==Trivia==
* Original names: '''みんな大好き塊魂''' (SLPS-25467), '''みんな大好き塊魂 PlayStation®2 the Best''' (SLPS-73241)
* Original names: '''みんな大好き塊魂''' (SLPS-25467) & (SLPS-73241), '''데굴데굴 쫀득쫀득 괴혼''' (SCKA-20051)
* Also known as '''Minna Daisuki Katamari Damacy''' (JP)
* Also known as '''Minna Daisuki Katamari Damacy''' (JP)
*Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].
* Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].


==Known Issues==
==Known Issues==
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|IssueLevel=0
|IssueLevel=0
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Workaround=Use native resolution to remove most of the lines (some lines still visible during the View Collections part). Software mode to remove all.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings and choose "Bilinear(Forced excluding sprite) in the "texture filtering" or Use native resolution to remove most of the lines; some lines still visible in both workarournds but changing the HW Hack "TC Offset X" and "TC Offset Y" can correct these remaining lines (for example try 750 and 0, or 500 and 500). Software mode will also remove all lines (but hardware mode causes "No full screen filter effect" issue).
}}
}}


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|Description=There should be a full screen burlap like semi transparent filter in the whole game. Both in the 2D parts and during rolling.
|Description=There should be a full screen burlap like semi transparent filter in the whole game. Both in the 2D parts and during rolling.
|Workaround=Use software mode.
|Workaround=Use software mode.
}}
{{Issue
|IssueName=Softlock during roulette at stage finish
|IsFixed=0
|IssueLevel=0
|Description=When a stage finishes and before the Royal Rainbow, a small slot wheel in the corner will pick a random item in the world to compare with your katamari. There is a small chance (~5%) that this wheel will keep spinning forever, effectively softlocking the game.
|Workaround=Save often
}}
{{Issue
|IssueName=mVU Flag Hack
|IsFixed=1
|IssueLevel=1
|Description=We Love Katamari have weird speed bug when this speed hack is enabled.
|Workaround=Go to system and enable automatic gamefixes or Don't enable mVU Flag hack in the "Speedhacks".
}}
}}


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