Warriors Orochi: Difference between revisions
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=Playable | ||
|Region= | |Region=PAL-E | ||
|OS= | |OS=Windows 7 64 Bits | ||
|CPU= | |CPU=Phenom II X4 820 AM2 | ||
|GPU= | *4GB RAM | ||
|Revision= | |GPU=R7 240 1GB GDDR3 64 bits | ||
|Graphics= | |Revision=1.5.0-20160109184534(git) | ||
|Sound= | |Graphics=GSDX(32-SSE2 1.0.0) 20160109184534 | ||
|Comments= | *MODE: DX11 HW + 2x scaling | ||
|Tester= | |Sound=SPU2-X 20160109184534 2.0.0 | ||
|Comments=FPS: 50 Solid most of times, small slowdowns when too many enemies are onscreen, its been long playable from older versions (before 1.0 release) | |||
SpeedHacks used: INTC spin detection, Wait Loop Detection, mVU Flag Hack, MTVU and FastCDVD, The rest were left in its original conig. | |||
|Tester=KillShot | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |