Wallace & Gromit: Curse of the Were-Rabbit: Difference between revisions

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{{infobox game
{{infobox
|image            =
|image            = Cover_Wallace_&_Gromit_Curse_of_the_Were-Rabbit.jpg
|caption          =
|caption          =
|developer        =
|developer        = Frontier Developments
|genre            =
|publisher        = [[Konami]]
|gameinfo          =
|genre            = Action, Adventure
|gameinfo          = Konami's Wallace & Gromit: The Curse of the Were-Rabbit video game closely follows the events of the Aardman and DreamWorks film, with players using cooperative modes to guide any pairing of Wallace, Gromit or their rabbit friend, Hutch, through four huge areas. Players are given free reign of the area as they attempt to solve the problems of the Giant Vegetable Competition. Their mission takes them from the seaside to suburbia as they venture out at night to confront the beast responsible for the vegetable-based carnage.
|wikipedia        =
|wikipedia        =
|reviewlinks      =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/927747-wallace-and-gromit-curse-of-the-were-rabbit Link]
|reviewscore      =
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/wallace-gromit-curse-of-the-were-rabbit Metacritic]|68/100}}
|japan_rating      = A
|eu_rating        = 3+
|na_rating_text    = Mild Cartoon Violence
|na_rating        = E
|italian          = SLES-53621
|spanish          = SLES-53621
|french            = SLES-53621
|german            = SLES-53621
|english          = SLES-53621 & SLUS-21312
|japanese          = SLPM-66327 &  VW316-J1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21312
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = September 29, 2005
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-53621
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = October 14, 2005
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-66327<br />VW316-J1
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = March 16, 2006
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTX 960 2GB
|Revision=PCSX2 git 07 02 2016 1.4.0
|Graphics=GSdx MSVC 19.00, SSE41 1.0.0
|Sound=
* SPU2-X (20160207113503) 2.0.0
* LilyPad (20160207113503) 0.11.0
|Comments=Videos are only rendered on the upper half of the screen, software rendering doesn't fix it.
Suffers from the same 'red stripes' rendering bug as 'Project zoo'. Using HW hack, skipdraw to 1 fixes it but the HW rendering still looks duller than with software rendering. Note: Renderer: OpenGL (Hardware), Hardware Depth 'ON' - fixes red stripes, HW Hacks, Halfpixels offset 'ON' - fixes misplaced videos
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
|GPU=Nvidia GeForce GTX 1080 Ti
|Revision=v1.7.2424
|Graphics=GSdx 1.2.0-AVX2
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=No noticeable bugs. Plays fine, framerate is solid.
|Tester=Hemporus01
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Intel(R) Core(TM) i7-4700 @ 2.40GHz
|GPU=Nvidia GeForce GT 730m
|Revision=v1.7.3209 AVX2 Qt
|Graphics= default
|Sound= default
|Comments= Works perfectly. Tested with Direct3D 11 and x3 resolution. Graphics>Rendering>Manual Hardware Renderer Fixes(✔) -> Upscaling Fixes (tab)> Half Pixel Offset > Normal (Fixes glare around characters). All other settings set to default.   
For some reason the regular PCSX2 version ("wxWidgets") gives me some rendering errors even though I use same default settings
|Tester={{ForumUser|Lukaszsw}}
}}
{{TestingFooter}}
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|Comments=
|Tester=
}}
{{TestingFooter}}
-->
== Trivia ==
* Original names: '''ウォレスとグルミット 野菜畑で大ピンチ!''' (SLPM-66327)
* Also known as '''Wallace to Gromit: Yasaibatake de Dai-Pinch!''' (JP), '''Wallace & Gromit: The Curse of the Were-Rabbit'''
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
{{Issue
|IssueName=
|IsFixed=
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==The gallery==
<gallery>
File:Wallace_&_Gromit_Curse_of_the_Were-Rabbit_Forum_1.jpg|Wallace & Gromit: Curse of the Were-Rabbit (SLUS 21312)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Wallace-and-Gromit-Curse-of-the-Were-Rabbit-SLUS-21312-U Wallace and Gromit - Curse of the Were-Rabbit (SLUS 21312) (U)]
*[http://forums.pcsx2.net/Thread-Wallace-Gromit-Curse-of-the-Were-Rabbit-SLES-53621-E Wallace & Gromit: Curse of the Were-Rabbit (SLES 53621) (E)]}}
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