WWE SmackDown! vs. Raw 2006: Difference between revisions

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|gameinfo          = WWE wrestling action returns in WWE SmackDown! vs. RAW 2006. The game now includes momentum and stamina systems to make matches feel more authentic and require more strategy. You can play through an expanded season mode that provides two full seasons without story repetition. The game also features 100 different match types, a 3D locker room, and new wrestlers. WWE SmackDown! vs. RAW 2006 sports online play, so you can challenge other gamers to single matches or tournaments.<br />
|gameinfo          = WWE wrestling action returns in WWE SmackDown! vs. RAW 2006. The game now includes momentum and stamina systems to make matches feel more authentic and require more strategy. You can play through an expanded season mode that provides two full seasons without story repetition. The game also features 100 different match types, a 3D locker room, and new wrestlers. WWE SmackDown! vs. RAW 2006 sports online play, so you can challenge other gamers to single matches or tournaments.<br />
The main focus of the game is to bring more realism and authenticity to the series with many new features, breaking away from the arcade-like gameplay that earlier games in the SmackDown! series possessed. As well as the addition of the new Buried Alive and Fulfill Your Fantasy matches, the game also included two new modes: General Manager and Create-An-Entrance.
The main focus of the game is to bring more realism and authenticity to the series with many new features, breaking away from the arcade-like gameplay that earlier games in the SmackDown! series possessed. As well as the addition of the new Buried Alive and Fulfill Your Fantasy matches, the game also included two new modes: General Manager and Create-An-Entrance.
|wikipedia        = [http://en.wikipedia.org/wiki/WWE_SmackDown!_vs._Raw_2006]
|wikipedia        = [https://en.wikipedia.org/wiki/WWE_SmackDown!_vs._Raw_2006 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929017-wwe-smackdown-vs-raw-2006 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929017-wwe-smackdown-vs-raw-2006 Link]
|numberofonlineplayers = 4
|numberofonlineplayers = 4
|numberofplayers  = 6
|numberofplayers  = 6
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/wwe-smackdown-vs-raw-superstar-series/psp-683133 IGN]|8.6/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/wwe-smackdown!-vs-raw-2006 Metacritic]|84/100}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/wwe-smackdown-vs-raw-superstar-series/psp-683133 IGN]|8.6/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/wwe-smackdown!-vs-raw-2006 Metacritic]|84/100}}
|japan_rating      = C
|japan_rating      = C
|ko_rating        = 15
|ko_rating        = 15
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|releasedateNTSCU  = November 14, 2005<br />2006 <small>(Greatest Hits)</small>
|releasedateNTSCU  = November 14, 2005<br />2006 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66268<br />SLKA-25318
|serialsNTSCJ      = SLKA-25318 <small>(Korea)</small><br />SLPM-66268
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = December 9, 2005 <small>(Korea)</small><br />February 2, 2006
|releasedateNTSCJ  = December 9, 2005 <small>(Korea)</small><br />February 2, 2006
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|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=AMD FX-6300 Six Core
|GPU=AMD R7 250 2GB
|Revision=1.4.0
|Graphics=GSdx32-avx [01 05 2016]
|Sound=
*SPU2-X 2.0.0 [12 31 2015]
*LilyPad 0.11.0 [12 31 2015]
|Comments=Runs at full speed with minor random slowdowns during entrances, barely noticeable.
|Tester=RunDevilRun007
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Garuda Linux
|CPU=?
|CPU=AMD Ryzen 5 3600 @ 3.5 GHz
|GPU=?
|GPU=EVGA GeForce 2060 KO Ultra
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx (GCC 9.2.0 AVX2/AVX2) 1.2.0 [libGSdx-AVX2]
|Sound=?
|Sound=
|Comments=?
*SPU2-X 2.0.0
|Tester=?
*OnePAD 20200505220805 1.3.0
|Comments=The game runs at full speed no problem. There may be minor graphical glitches here and there, but hopefully, that won't be an issue.
|Tester=Neigdoig
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Garuda Linux (Arch)
|CPU=AMD Ryzen 5 3600
|GPU=EVGA GeForce 2060 KO Ultra
|Revision=1.6.0
|Graphics=GSdx (GCC 10.1.0 SSE4.1/AVX) 1.2.0 [libGSdx-SSE4]
|Sound=
*SPU2-X 2.0.0
*OnePAD 20200505220805 1.3.0 [libonepad-legacy]
|Comments=Running just as you expect it to. To make it look good, I have Interlacing to maybe Weave or Bob, 8-Bits Textures, Anisotropic to 16x, Sprite Alignment, Fast Texture invalidation and Frame Buffer Conversion. The Tiatantrons don't work properly this way, as they don't display at all.
|Tester=Neigdoig
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
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